Senior Graphics Shader Compiler Engineer

NVIDIA Corporation

Santa Clara (CA)

Hybrid

USD 184,000 - 288,000

Full time

14 days+

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Equity participation
Comprehensive benefits

Job summary

NVIDIA Corporation in Santa Clara, CA is seeking a Senior Graphics Shader Compiler Engineer to drive design and optimization of the GPU shader compiler. You will collaborate with cross-functional teams to advance compilers for graphics and general-purpose GPU workloads, contributing to SPIR-V and open-source projects.

The role emphasizes deep C/C++ expertise, extensive compiler experience, and a passion for high-performance graphics technology.

Qualifications

  • BS/MS in Computer Science or Computer Engineering; PhD strongly preferred.
  • 8+ years of experience and strong background in compilers.
  • Strong C/C++ programming skills and understanding of parallel programming models.
  • Experience with compiler optimizations, especially LLVM infrastructure.

Responsibilities

  • Design and implement significant parts of the compiler.
  • Analyze performance and design/implement new optimizations.
  • Coordinate with global teams to improve and resolve issues.
  • Identify and tackle challenging compilation problems for modern GPU tech.
  • Contribute to open-source projects (LLVM, DXC - HLSL compiler).
  • Propose, design, and implement SPIR-V extensions; represent NVIDIA in Khronos.
  • Shape the future of SPIR-V as a standard graphic interchange format.

Skills

C/C++ programming
parallel programming models
compiler optimizations

Education

BS/MS in Computer Science or Computer Engineering
PhD strongly preferred
equivalent experience

Tools

LLVM infrastructure
CUDA
DirectX
OpenGL/Vulkan

Job description

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments? We need you as a key member of a talented team of compiler engineers that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!

What you'll be doing:
  • Work on design and implementation of significant parts of the compiler.
  • Work on performance analysis and design/implementation of new optimizations.
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
  • Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
  • Contribute to open-source projects (LLVM, DXC - HLSL compiler).
  • Propose, design, and implement SPIR-V extensions, represent NVIDIA in Khronos.
  • Participate and contribute to the future of SPIR-V as a standard graphics interchange format.
What we need to see:
  • BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience.
  • 8+ years of experience and strong background in compilers.
  • You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.
  • Experience with compiler optimizations, especially working with LLVM infrastructure.
Ways to stand out from the crowd:
  • Experience developing CUDA, DirectX, OpenGL/Vulkan applications
  • Background with developing compiler optimizations and code generation for GPUs.
  • Ability to do code generation and building a good compiler framework.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 4, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

NVIDIA pioneered accelerated computing. Today, our AI infrastructure powers global intelligence, transforming every industry. Learn more about NVIDIA.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Graphics Shader Compiler Engineer
Senior Graphics Shader Compiler Engineer

NVIDIA • Austin (TX)

On-site
USD 184,000 - 288,000
Equity
Benefits package
Senior Graphics Shader Compiler Engineer
Senior Graphics Shader Compiler Engineer

NVIDIA • Redmond (WA)

On-site
USD 184,000 - 288,000
Senior Code Generator Compiler Engineer
Senior Code Generator Compiler Engineer

NVIDIA Corporation • Austin (TX)

On-site
USD 152,000 - 242,000
Equity
Benefits
Senior Code Generator Compiler Engineer
Senior Code Generator Compiler Engineer

NVIDIA • Santa Clara (CA)

On-site
USD 152,000 - 242,000
Equity
Benefits package
Senior Code Generator Compiler Engineer
Senior Code Generator Compiler Engineer

NVIDIA • California (MO)

On-site
USD 152,000 - 242,000
Equity compensation
Benefits
GPU Backend Compiler Engineer
GPU Backend Compiler Engineer

NVIDIA Corporation • Austin (TX)

On-site
USD 152,000 - 242,000
Senior GPU Compiler Engineer
Senior GPU Compiler Engineer

NVIDIA Corporation • Austin (TX)

On-site
USD 152,000 - 242,000
Equity
Benefits
Senior Compiler Optimization Engineer - MLIR
Senior Compiler Optimization Engineer - MLIR

NVIDIA • Santa Clara (CA)

On-site
USD 184,000 - 288,000
Senior Compiler Optimization Engineer - MLIR
Senior Compiler Optimization Engineer - MLIR

NVIDIA • Redmond (WA)

On-site
USD 184,000 - 288,000
Equity
Benefits
Senior Compiler Engineer - Backend GPU
Senior Compiler Engineer - Backend GPU

NVIDIA • Santa Clara (CA)

On-site
USD 152,000 - 242,000