Senior Gameplay Animator — Hybrid Studio (AAA)

Sony Interactive Entertainment Inc.

Santa Monica (CA)

Hybrid

USD 96,000 - 120,000

Full time

14 days+

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Job summary

Naughty Dog in Santa Monica is seeking an experienced Senior Gameplay Animator to join our team on a hybrid/onsite basis. You will create high-quality runtime animations in Maya, collaborate with Animation, Design, and Engineering, and mentor peers while driving systemic gameplay features.

The ideal candidate has shipped at least one AAA title, 5+ years in games, strong motion capture and keyframe skills, and a portfolio demonstrating momentum and technical breadth.

Qualifications

  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent).
  • Minimum of 5 years of experience in the video game industry.
  • Expertise in systemic gameplay animation.
  • Mastery of both motion capture and keyframe character animation as showcased by your strong animation reel.
  • General technical knowledge of animation technologies, including state machines, blend trees, and motion matching.
  • Passion for gaming and a deep understanding of game design principles and player experience.
  • Ability to provide clear and constructive feedback to peers.
  • Proven experience planning, setting up, and directing motion capture shoots independently and efficiently.
  • Must be comfortable using a script editor.
  • Excellent problem-solving skills and the ability to adapt quickly to challenges.
  • A natural team player who fosters collaboration and inspires others across departments.
  • Proficient with Maya/MotionBuilder animation tools, including layers, time/trax editor, and mocap tools.

Responsibilities

  • Create high-quality animation content in Maya and ensure proper implementation in our game engine.
  • Serve as a positive role model through exemplary demeanor, ability, proactivity, communication, and productivity.
  • Collaborate with the Animation, Design, and Engineering teams to create new exciting, mind-blowing systemic animations.
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation.
  • Direct and participate in motion capture shoots.
  • Learn and master Naughty Dog’s unique gameplay systems.
  • Work with game systems, adhering to efficient and effective practices.
  • Utilize engine debug tools to identify and resolve gameplay issues in collaboration with designers and programmers.
  • Partner with animation leadership to define and uphold the style and quality bar for in-game animations.
  • Provide constructive feedback to improve internal technologies and artistic workflows.
  • Take on additional responsibilities as needed.

Skills

AAA title shipped
5+ years game industry
Systemic gameplay animation
Motion capture and keyframe
Animation tech (state machines, blend)
Passion for gaming
Feedback to peers
Direct motion capture shoots
Script editor
Problem-solving
Strong communication
Proactive ownership
Maya/MotionBuilder

Job description

Naughty Dog in Santa Monica is seeking an experienced Senior Gameplay Animator to join our team on a hybrid/onsite basis. You will create high-quality runtime animations in Maya, collaborate with Animation, Design, and Engineering, and mentor peers while driving systemic gameplay features.

The ideal candidate has shipped at least one AAA title, 5+ years in games, strong motion capture and keyframe skills, and a portfolio demonstrating momentum and technical breadth.

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