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Senior Gameplay Animator (Contract) New United States, Remote

PlayStation

United States

Remote

USD 80,000 - 100,000

Full time

8 days ago

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Job summary

PlayStation is seeking an Animator for a contract role, responsible for creating high-quality animations for 3D characters and assets. The successful candidate will work collaboratively in a team and must possess knowledge of key animation principles and relevant software tools. This role offers competitive pay and the opportunity to contribute to prominent gaming products.

Benefits

Medical, dental, and vision benefits

Qualifications

  • Must have a demonstrated understanding of basic animation principles.
  • Experience with game engine state machines preferred.
  • Ability to collaborate effectively in a team environment.

Responsibilities

  • Creates high-quality gameplay and cinematic animations.
  • Manipulates motion capture data to achieve desired performances.
  • Implements characters in game and manages technical aspects of animations.

Skills

Knowledge of Maya
Knowledge of animation principles
Understanding of cinematography

Tools

Motion Builder
Adobe Premiere
Microsoft Office Suite

Job description

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

CONTRACT ROLE

Insomniac is looking for an Animator. In this role, the Animator is responsible for creating high-quality animations of 3D characters, weapons, vehicles, and cameras for both gameplay and cinematic sequences.

Essential Duties and Responsibilities include the following:

  • Creates high-quality gameplay and cinematic animations using hand key animation and motion capture data
  • Takes the initiative to communicate with lead to seek out and address feedback in order to complete work to quality on schedule
  • Manipulates motion capture data within Maya and Motion Builder to achieve desired performance while maintaining the integrity of the base mocap data.
  • Animates a variety of facial expressions and performances
  • Successfully implements characters in game and creates all blend trees and nodes responsible for the technical implementation of gameplay animation and/ or cinematic assets.
  • Collects, creates, and studies applicable reference material in order to remain informed about animation techniques and to develop a better understanding of the underlying mechanics of character motion
  • Other duties may be assigned

Supervisory Responsibilities: This job has no supervisory responsibilities.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Knowledge of Maya, and common production programs.
  • Knowledge of Microsoft Office Suite.
  • Motion Builder is a plus.
  • Proficiency in and Adobe Premiere as well as working with sound and music is a plus.
  • Knowledge of common state machine flow in any game engine is preferred.

Other Skills:

  • Demonstrated understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal.
  • A working knowledge of cinematography and editing skills, as well as use of sound in animation.
  • A fundamental understanding of creating animation content for video games.
  • Works well in a highly collaborative environment with other animators, designers, and programmers, as well as the ability to communicate effectively and take direction well.

Please refer to ourCandidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$76.92 - $76.92 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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Our vision at PlayStation is to bring out the best in our global team members by creating a sense of belonging, being a place where they can grow, and ensuring everyone feels valued, heard, and supported so we can push the boundaries of play. That vision begins our candidates, and we are working to better understand the diversity of our candidate population.

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  • Disabled Veteran: a veteran of the U.S. military who is entitled to compensation (or who would be entitled to compensation if not for the receipt of military retired pay) under the administration of the Secretary of Veterans Affairs and/or a person who was discharged or released from active duty because of a service-connected disability.
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Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and will not be seen by selecting officials or anyone else involved in making personnel decisions, nor will it be shared with our accommodations team . Completing the form will not negatively impact you in any way, regardless of whether you have self-identified in the past.

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