Senior Game Designer

Avalanche Studios

Malmo (NE)

Hybrid

USD 80,000 - 120,000

Full time

14 days+

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Job summary

Avalanche Studios is seeking a Senior Game Designer to join the Call of the Wild development team in Malmo. You will enhance core gameplay and progression systems through collaboration with designers, artists, and community feedback.

The ideal candidate has a strong background in systems design and experience with Open World games. Our inclusive environment values creativity and collaboration, requiring office presence on key days to foster teamwork.

Qualifications

  • Strong understanding of systems design, progression, and economy.
  • Proven ability to contribute to releasable gameplay in a production environment.
  • Experience and confidence in presenting new ideas.

Responsibilities

  • Collaborate with designers, artists, and programmers on ideas from conception to release.
  • Identify trends in the player community to inspire game development.
  • Own feature design from idea to release.

Skills

Systems design
Open World game experience
Gameplay design solutions
Presenting new ideas
Experience with shooters or ballistic systems design

Job description

Expansive Worlds is currently hiring a Senior Game Designer to join our Call of the Wild development team. As a Senior Game Designer, it is your job to build a thorough understanding of our current core gameplay and progression systems, reference system models in other games, and work to propose meaningful changes and upgrades that deepen the Hunter's core gameplay and progression systems.

What you'll do
  • Collaborate closely with your fellow designers, artists, animators, programmers, audio designers and the QA team to map out and deliver your ideas from conception to final release.
  • Connect with our player community and identify new trends that will be key to coming up with new ideas for the existing game, as well as push it into new territory.
  • Own feature design from idea to release.
  • Iterate and change gameplay based on feedback from the player community.
Who you are
  • Strong understanding of systems design, progression, and economy.
  • Experience working on an Open World game.
  • Proven ability to contribute to releasable gameplay in a production environment.
  • Experience and confidence in presenting new ideas.
  • Proven ability to create viable design solutions on paper.
  • Experience with shooters or ballistic systems design would be beneficial.

Note: Research shows under‑representated groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location

Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and the Hunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.

Our values

At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

Relocation and hiring considerations

Relocation assistance is not available for this role.

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