Senior Designer, Gameplay

WB Games / Avalanche

Salt Lake City (UT)

In loco

USD 85.000 - 120.000

Tempo pieno

14 giorni+

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Descrizione del lavoro

WB Games / Avalanche is seeking a Senior Gameplay Mechanics Designer in Salt Lake City, UT to work on engaging gameplay mechanics for future releases. You will collaborate with design leadership and various teams to implement innovative features and refine player interactions. A minimum of 5 years in the game industry and experience with Unreal Engine 5 are essential for this position.

This hybrid role offers relocation assistance for qualified candidates.

Competenze

  • Minimum of 5 years experience in game industry.
  • Strong systems design experience.
  • Demonstrated ability to define feature direction.

Mansioni

  • Design and implement gameplay mechanics.
  • Collaborate with design leadership.
  • Translate creative direction into design documentation.

Conoscenze

Gameplay and systems design
Collaboration skills
Strong written communication
Knowledge of Unreal Engine 5
Experience in action RPGs

Strumenti

Maya
Unreal Engine 5

Descrizione del lavoro

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

WB Games Avalanche – Senior Designer, Gameplay Mechanics

Position is hybrid with weekly onsite days at Avalanche Studio in Salt Lake City, UT. Relocation assistance provided for qualified candidates out of the area.

Join the team behind 2023’s smash hit Hogwarts Legacy! Avalanche Software, a division of WB Games Inc., is seeking a Senior Gameplay Mechanics Designer with a passion for finely tuned gameplay control and feel, vast knowledge of 3C’s design and implementation, inspiring player abilities, and highly responsive moment-to-moment gameplay feel. This position involves direct collaboration with design leadership, the mechanics design team, producers, and other peers across every discipline to help define the goals and experiences for future releases.

The Daily
  • Design, prototype, and implement gameplay mechanics with focus on 3Cs, player abilities, and interactions.
  • Partner with design leadership to help define pillars, player experience goals, and feature plans that support the broader vision for the game and build on established gameplay mechanics systems.
  • Translate high-level creative direction, team feedback, and cross-discipline conversations into clear design documentation, specs, and implementation plans.
  • Work closely with discipline leads and stakeholders across the studio to gather input, vet proposals, and align gameplay systems with the broader needs of the project.
  • Work closely with production to prioritize features and keep milestones on track.
  • Help improve tools, pipelines, and documentation for implementation and iteration, and share those processes with the team.
  • Collaborate with engineers, animators, artists, VFX, audio, UI, and other designers to solve gameplay‑related technical and design problems.
  • Partner with the broader team to tune and refine systems based on leadership & peer feedback, playtest results, and data analysis.
  • Contribute to progression, reward, and other connected gameplay systems that complement the moment‑to‑moment gameplay experience.
The Essentials
  • Minimum of 5 years progressively complex game industry experience.
  • Strong gameplay and systems design experience, with the ability to own features from concept through polish.
  • Demonstrated ability to define feature direction and turn broad creative goals into clear design plans and documentation.
  • Experience designing and implementing third‑person player mechanics in 3D games; action RPG experience preferred.
  • Contributed to shipped titles and participated in a full development cycle from concept through release.
  • Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools, to create and iterate on gameplay features.
  • Excellent collaboration skills, with the ability to work effectively within a multidisciplinary team and provide clear guidance to designers, engineers, and artists.
  • Strong written communication skills, with the ability to synthesize feedback from multiple stakeholders into coherent design proposals and implementation specs.
Good to Have
  • Experience with broader gameplay and progression systems is a plus.
Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal‑opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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