Senior Game AI Engineer (Remote) – Unreal & Behavior Trees

Take--two-Interactive-Software,-Inc

Massachusetts

Remote

USD 180,000 - 210,000

Full time

5 days ago
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Job summary

Ghost Story Games seeks a Principal Game AI Engineer to finalize and polish AI behaviors for Judas. You will own the AI systems, ensuring believable enemy reactions and interactions while collaborating with design and animation teams to achieve a premier player experience.

The role emphasizes ownership of shipping-quality AI, strong C++ proficiency, and a track record of shipping AI-driven titles, preferably AAA, in a remote-friendly setup.

Qualifications

  • Experience with Unreal Engine 4/5
  • Deep experience with modern game AI architecture (Behavior Trees, pathfinding, perception systems)
  • Strong knowledge of C++
  • At least one shipped title working primarily on game AI, preferably AAA
  • Ability to quickly understand existing code and enhance architecture

Responsibilities

  • Own the implementation, hardening, and polish of AI behaviors and systems to shipping quality.
  • Collaborate with design, animation, and other disciplines to iterate on AI features to support the creative vision and player experience.
  • Ensure the quality and stability of critical AI systems and deliver reliable behaviors.

Skills

Unreal Engine 4/5
Game AI architecture
C++
Shipped AI title
Code comprehension

Job description

Ghost Story Games seeks a Principal Game AI Engineer to finalize and polish AI behaviors for Judas. You will own the AI systems, ensuring believable enemy reactions and interactions while collaborating with design and animation teams to achieve a premier player experience.

The role emphasizes ownership of shipping-quality AI, strong C++ proficiency, and a track record of shipping AI-driven titles, preferably AAA, in a remote-friendly setup.

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