Enable job alerts via email!

Senior Facial Character TD

Insomniac Games

United States

Remote

USD 60,000 - 80,000

Full time

2 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a Senior Facial Character TD to push the boundaries of facial rigging and technology. In this dynamic role, you will author high-quality facial rigs, collaborate with talented teams, and contribute to innovative tools and workflows. Your expertise in facial anatomy and cutting-edge techniques will be pivotal in creating photorealistic characters for games and film. Join a creative environment that values collaboration and continuous learning, where your contributions will shape the future of character animation.

Benefits

Medical Insurance
Dental Insurance
Vision Insurance

Qualifications

  • Expert-level experience with Maya for facial rigging.
  • Strong understanding of FACS and facial anatomy.
  • Experience with machine learning for facial scanning.

Responsibilities

  • Author high-quality photorealistic facial rigs using blendshapes.
  • Collaborate with teams to deliver high-quality assets.
  • Contribute to tools for authoring and editing facial rigs.

Skills

Maya
ZBrush
Mudbox
Python
C++
Machine Learning
FACS
Facial Anatomy

Tools

Wrap3
TensorFlow
PyTorch
Unity
Unreal Engine

Job description

Insomniac is looking for its next Senior Facial Character TD. In this role, the Senior Facial Character TD is responsible for authoring facial rigs from scratch or utilizing a variety of high-resolution scan-data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approaches to facial technology.

Essential Duties and Responsibilitiesinclude the following:

  • Authors high quality photorealisticfacialrigs based on FACS using blendshapes.
  • Authors rigging systems to augment or support blendshape-basedfacialrigs.
  • Authors or contributes to systems/workflows for integrating head and body rigs.
  • Collaborates with Character Art, Animation, and Engineering teams to deliver the highest quality assets with animator/mocap friendly interfaces that run smoothly in engine.
  • Contributes to toolsfor authoring and editingfacialrigs(python/pyqt/pyside).
  • Contributes to automated tools and workflows for runtime optimization.
  • Contributes to tools for ingesting 3rd party facial rigs.
  • Contributes tofacialanimation systems such asfacialsolvers and R&D (python/C++/Machine Learning).
  • Sculpts FACS (from scratch if necessary) using deformers and/or sculpting tools.
  • Processes and cleans 3D or 4D scan data from FACS sessions.
  • Keeps up with state-of-the-art approaches tofacialrigging for photorealistic characters in film and games.
  • Has strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines.
  • May be asked to direct actors through FACS during facial acquisitions.
  • May ingest and integrate facial assets from 3rd parties.
  • May be expected to maintain relationships and provide feedback to external vendors.
  • Adheres to lawful and ethical business practices in support of a diverse team of
    artists.
  • Other duties may be assigned.

Supervisory Responsibilities: This role has no supervisory duties but may mentor other TD’s with regard to facial mechanics, rigging, sculpting, or solving techniques.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Expert-level experience with Maya.
  • Experience sculpting details with ZBrush, Mudbox, or comparable; processing scan data with Wrap3 or comparable; with deformation transfer workflows.
  • Preferred experience with machine-learning based solutions forfacialscanning/authoring/solving (TensorFlow, PyTorch, etc); authoring plugins that aid infacialdeformation transfer or solving (python or C++); and working with faces in realtime (Unity, Unreal or other).

Other Skills: Strong understanding of state-of-the-art approaches to rigging photorealistic faces for film or games; of FACS, how it relates to facial anatomy, and ability to identify primary action units on sight; Understands current approaches tofacialperformance capture & solving; of modern approaches to scanning including lightstage and 4D scanning.

Expert understanding of facial skeletal and muscle anatomy; Passion for achieving highest quality detail through iteration and refinement. Ability to think outside the box to achieve more realistic solutions or optimize runtime performance. Passion for collaborating and sharing knowledge across teams.

Please refer to ourCandidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$75 - $87 USD

Apply for this job

*

indicates a required field

First Name *

Last Name *

Email *

Phone *

Resume/CV *

Enter manually

Accepted file types: pdf, doc, docx, txt, rtf

Enter manually

Accepted file types: pdf, doc, docx, txt, rtf

LinkedIn Profile

Website

Have you ever worked for a Sony company previously? * Select...

Are you authorized to work in the United States? * Select...

Will you now, or in the future, require sponsorship to work in the United States? * Select...

Will you need relocation assistance to work at this role's specified location? * Select...

Are you related to, or in a close personal relationship with, anyone who currently works for SIE or any SIE-affiliated studios? (This includes spouses, domestic partners, and significant others.) * Select...

If yes, please state their name, the department or studio they work for, and their job title (if you know it).

By selecting "Yes", I am certifying that, to the best of my knowledge, the information I have provided in this employment application is true and correct. * Select...

US Voluntary Demographic Question

Voluntary Self-Identification

Our vision at PlayStation is to bring out the best in our global team members by creating a sense of belonging, being a place where they can grow, and ensuring everyone feels valued, heard, and supported so we can push the boundaries of play. That vision begins our candidates, and we are working to better understand the diversity of our candidate population.

This data will also be aggregated and sent to the government for reporting purposes. Please know that the completion of this form is entirely voluntary. Your personally identifiable information (name, address, etc) will not be considered in the hiring process or thereafter. Any information that you choose to provide will be recorded and maintained in a confidential file for XX time.

Protected Veteran

You are a “protected veteran” under United States law if any of the following apply to you:

  • Disabled Veteran: a veteran of the U.S. military who is entitled to compensation (or who would be entitled to compensation if not for the receipt of military retired pay) under the administration of the Secretary of Veterans Affairs and/or a person who was discharged or released from active duty because of a service-connected disability.
  • Recently Separated Veteran: a veteran who has discharged or released from active duty in the U.S. military within the last three years.
  • Armed Forces Service Medal Veteran: a veteran who, while serving on active duty in the U.S. military, participated in a U.S. military operation for which an Armed Forces Service Medal was awarded pursuant to Executive Order 12985.

Disability

Under U.S. law, you are considered to have a disability if you have a physical or mental impairment or medical condition that substantially limits a major life activity, or if you have a history or record of such an impairment or medical condition.

Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and will not be seen by selecting officials or anyone else involved in making personnel decisions, nor will it be shared with our accommodations team . Completing the form will not negatively impact you in any way, regardless of whether you have self-identified in the past.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Senior Facial Character TD

PlayStation Network

Remote

USD 60,000 - 80,000

2 days ago
Be an early applicant

Senior Facial Character TD

PlayStation

Remote

USD 60,000 - 80,000

2 days ago
Be an early applicant