Senior Environment Artist — Remote/Hybrid

Pipeworks Studios

Eugene (OR)

Hybrid

USD 92,000 - 110,000

Full time

2 days ago
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Benefits offered by this job

Medical benefits
401K match
Life Insurance
Paid Time Off
Relocation
Parental Leave
Employee Assistance
Fitness Discounts
Sports Sponsorship
Company Events
Wrap Parties

Job summary

Pipeworks Studios in Eugene, Oregon is seeking a Senior Environment Artist to support environment design, modeling, and texturing across cartoony to realistic styles. The role is a fixed-term, full-time position with potential extension or conversion to regular employment.

The artist will collaborate closely with the Art Lead, work across engines like Unreal, and contribute to level flow while meeting project deadlines. Remote, hybrid, or on-site work options are available.

Qualifications

  • 5-10 years experience in a similar role.
  • Any degree or certification in a relevant field or equivalent work experience.
  • Proficiency with Unreal Engine and Maya/Max is essential.
  • Ability to create environment textures with Substance Designer.
  • Experience to work from concept to final in engine.

Responsibilities

  • Create environments for individual projects as needed.
  • Work independently or within a group, depending on project.
  • Research, develop and implement art in engine per Project Art Director requirements.
  • Research current techniques and apply relevant processes.

Skills

Maya/Max
Unreal engine
Substance Designer
Environment design
Level flow
Communication
Estimating
Collaboration
Bug fixing
Self management

Education

Relevant degree or certification

Tools

ZBrush
Substance Designer
Unity

Job description

Pipeworks Studios in Eugene, Oregon is seeking a Senior Environment Artist to support environment design, modeling, and texturing across cartoony to realistic styles. The role is a fixed-term, full-time position with potential extension or conversion to regular employment.

The artist will collaborate closely with the Art Lead, work across engines like Unreal, and contribute to level flow while meeting project deadlines. Remote, hybrid, or on-site work options are available.

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