Senior Environment Artist: Unreal Engine World Builder

BulletFarm

United States

A distancia

USD 95.000 - 130.000

Jornada completa

Hace 3 días
Sé de los primeros/as/es en solicitar esta vacante
Generador de candidaturas

Convierte este puesto en una entrevista — un currículum y una carta de presentación creados pensando en lo que quiere el empleador.

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Ventajas ofrecidas por este puesto de trabajo

Health, dental, and vision insurance
Remote-first team
Competitive salary

Descripción de la vacante

BulletFarm is seeking an experienced Environment Artist to help build immersive worlds for a new IP. You’ll create high-quality environments, craft modular kits, and ensure assets meet real-time performance targets across multiple visual styles.

From briefs to final in-game implementation, you’ll collaborate with the Art Director, Level Design, and Engineering to deliver atmospheric spaces that support narrative and exploration on a remote-first team across the US and Canada.

Formación

  • 6+ years of experience as an Environment Artist on AAA/AA titles.
  • Strong portfolio across multiple styles and environments.
  • Expertise in modular environment creation and world-building workflows.
  • Experience with architectural and organic environment assets.
  • Proficiency with Substance Painter, ZBrush, Maya, or equivalent tools.
  • Solid understanding of composition, lighting, material definition, and storytelling.
  • Experience producing production-ready assets meeting performance needs.
  • Experience with Unreal Engine 5 workflows (Nanite/Lumen).
  • Ability to work from creative briefs and established style guides.
  • Familiarity with AI tools in the art pipeline and collaboration skills.

Responsabilidades

  • Create high-quality environment assets from concept through in-game implementation.
  • Build modular environment kits to support efficient level creation.
  • Model, sculpt, texture, and optimize assets for real-time use.
  • Collaborate with the Art Director to meet visual targets and standards.
  • Work with Level Design, Technical Art, and Engineering to support gameplay.
  • Assemble and polish environment content within Unreal Engine.
  • Create atmospheric spaces that support narrative, exploration, and immersion.
  • Maintain asset quality while meeting performance and production requirements.
  • Participate in art reviews and iterate on feedback.
  • Help establish environment art workflows and documentation.
  • Support external partners and outsourced content integration when needed.

Conocimientos

Environment creation
Modular workflows
Collaboration
Art direction execution
AI in art pipeline

Herramientas

Unreal Engine 5
Substance Painter
ZBrush
Maya
Nanite
Lumen
Virtual Shadow Maps

Descripción del empleo

BulletFarm is seeking an experienced Environment Artist to help build immersive worlds for a new IP. You’ll create high-quality environments, craft modular kits, and ensure assets meet real-time performance targets across multiple visual styles.

From briefs to final in-game implementation, you’ll collaborate with the Art Director, Level Design, and Engineering to deliver atmospheric spaces that support narrative and exploration on a remote-first team across the US and Canada.

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