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NVIDIA’s HPC Compiler Team is hiring a Compiler Developer to help build one of the world’s leading optimizing compilers for HPC workloads in Hillsboro, Oregon. You will influence compiler design for CPUs and GPUs, collaborating with application teams to tackle challenging problems and work with open-source communities on high-performance optimizations.
The role requires deep knowledge of compiler internals, C/C++, and parallel architectures.
NVIDIA’s HPC Compiler Team wants to hire a Compiler Developer to join the team building one of the world's most important optimizing compilers. If you want a front‑row seat to pioneering compiler development in high‑performance computing, then we want you! NVIDIA's invention of the GPU revolutionized parallel computing. Our GPUs are being used in many of the largest high performance computing projects around the world, solving real world problems. Our products are used to build and parallelize the most meaningful scientific applications in the world for weather modeling, climatology, fluid dynamics and defense. We support real science and scientists throughout the world.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 17, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.