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Senior Character Artist Remote (USA) Insomniac Games USD 70-70 per hour Model Art Senior (5+ years)

Gamecompanies

United States

Remote

USD 60,000 - 80,000

Full time

4 days ago
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Job summary

Join a leading gaming company as a Senior Character Artist, responsible for creating high-quality character assets and mentoring junior artists. This role requires advanced skills in modeling, texturing, and shader creation with industry-standard tools. Ideal candidates will have a strong foundation in artistic practices and be willing to collaborate closely with a diverse team.

Benefits

Medical insurance
Dental insurance
Vision insurance

Qualifications

  • Must have advanced skills in character modeling and texturing.
  • Experience in game development environments is preferred.
  • Ability to collaborate effectively within a team.

Responsibilities

  • Model character art assets at the highest quality level.
  • Mentor and tutor junior artists to improve workflows.
  • Collaborate with Art Directors to maintain art direction.

Skills

Advanced understanding of Maya
Advanced understanding of Substance Painter
Expert knowledge of human and animal anatomy
Ability to meet deadlines
Advanced understanding of PBR shader
Advanced understanding of hair creation process
Advanced traditional painting skills

Tools

Photoshop
Zbrush
Marvelous Designer

Job description

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

CONTRACT ROLE

Insomniac is looking for a contract Senior Character Artist. In this role the Senior Character Artist will be responsible for modeling character art assets (models, textures, and shaders for characters, props, and other key assets) at the highest quality level set by Lead Artists and Art Directors. They mentor, tutor, and assist other artists to improve workflows and content pipeline.

Essential Duties and Responsibilities include the following:

Creates character content at a consistently expert quality level delivered on schedule and meeting performance targets.

Works with Art Directors and Lead Artists to establish art direction and with the character art team to maintain art direction for the game, providing constructive feedback as needed.

Mentors, tutors, and aids others based on documented workflows.

Provides support for both independent and embedded Co-Dev resources and organizes work for Ex-Dev resources including creating briefs and reviewing and integrating deliveries.

Experiments with and evaluates techniques to improve efficiency, workflow, and visual fidelity in our character art pipeline.

Assists in establishing and maintaining performance targets and collaborates with other departments to ensure art is implemented appropriately in the game engine.

Assists with creating documentation in Confluence, or equivalent.

Assists with tasking in JIRA, Flow, or equivalent.

Other duties may be assigned

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

Advanced understanding of Maya (or Max), Substance Painter, Zbrush, Marvelous Designer, or equivalent, and Photoshop.

Advanced understanding of generating normal maps from high poly models.

Advanced understanding of PBR (Physically Based Rendering) shader.

Advanced understanding of complex node-based shader networks such as those used in Unreal Engine, Substance Designer, etc. Understanding of source control via Perforce or equivalent.

Knowledge of Microsoft Office Suite.

Other Skills:

Strong foundation skills with the ability to work with detailed or loose concept art, or reference art/ materials.

Expert knowledge of human and animal anatomy.

Advanced understanding of hair creation process, both card and strand based. Advance knowledge in organic and hard surface modelling.

Advanced traditional painting skills, and Ability to create models and shaders for a range of art directions, from photorealistic to stylized.

Ability to meet deadlines under tight schedules.

Willingness to receive direction from lead artist and peers and work closely with a team.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$70 - $70 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

About the company

Make the world's best games with the world's best people.

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation 4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture.

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