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Senior Build Engineer – Bazel Expert Umeå

Game Boost - Leveling Up Game Production Everywhere

Snowflake (AZ)

Remote

USD 90,000 - 150,000

Full time

7 days ago
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Job summary

Join a forward-thinking company as a Senior Build Engineer, where you'll take charge of designing and scaling a Bazel-based build system that supports some of the most popular mobile games. In this fully remote role, you'll collaborate with engineering teams to enhance workflows, lead technical designs, and share best practices. Your expertise will directly influence the speed and reliability of game production, making a significant impact in a dynamic and inclusive environment. If you thrive in a collaborative setting and have a passion for gaming, this opportunity is perfect for you.

Qualifications

  • Deep experience with Bazel-based build systems.
  • Solid understanding of Starlark for writing Bazel rules.

Responsibilities

  • Design and scale a Bazel-based build system for multiple platforms.
  • Collaborate with engineering teams to improve developer workflows.

Skills

Bazel-based build systems
C++ compilation
Starlark for Bazel rules
Technical debt resolution
Documentation of complex systems
Architecture discussions leadership

Tools

CMake
BuildBuddy
Android build system

Job description

Take technical ownership of a build system that powers some of the most played mobile games on the planet. As a Senior Build Engineer, you’ll help architect and evolve a multi-platform Bazel setup used by hundreds of developers, directly influencing speed, reliability, and workflow efficiency across a large-scale game production environment.

Game Boost
Enabling Smooth Game Production

We provide remote-friendly studios with stellar game developers in all crafts.

Check us out on LinkedIn

Mission Brief

In this role, you’ll design and scale a Bazel-based build system for multiple platforms. You’ll collaborate with engineering teams to improve developer workflows, lead technical design, and share best practices through training and documentation.

Details:

  • Start date: ASAP
  • Duration: 6 months (extension possible)
  • Occupancy rate: 100% (Full-time)
  • Level: Senior
  • Work setup: Remote (Stockholm preferred but not required)
  • Time zone: ±1 CET
Your Player Profile:
  • Deep experience designing and maintaining Bazel-based build systems
  • Familiarity with how C++ projects compile
  • Solid understanding of Starlark for writing Bazel rules
  • Skilled at identifying and resolving technical debt
  • Able to communicate and document complex systems clearly
  • Experience leading architecture discussions and mentoring others
Bonus XP:
  • Experience working with CMake as a meta-build system
  • Familiarity with BuildBuddy (SaaS or self-hosted)
  • Contributions to Bazel-related open-source projects
  • Android build system expertise
Soft Skills That Shine:
  • Strong communicator who can explain complex topics clearly
  • Creative, adaptive problem-solver
  • Self-driven, with a strong sense of ownership
  • Comfortable collaborating across distributed teams
Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we understand that you possess a lot more personal attributes in addition.

Note:

We believe that the world of gaming can and should include everyone.

Neither Game Boost, nor our clients tolerate toxic, intolerant behavior

How to Play!

It's quick and simple since we aim for low manual data entry!

This means that you can use your LinkedIn or upload a profile of your liking.

Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.

Yeah, that's it.

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