Senior Architect, GPU and SoC Modeling

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 184,000 - 357,000

Full time

5 days ago
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Job summary

NVIDIA is seeking a Senior Architect for GPUs and SoCs to model, analyze, and validate advanced architectures. You will collaborate across modelling teams, develop tests and tooling, and mentor engineers to uphold coding standards in a fast-paced, distributed environment.

You will work with C/C++, SystemC/TLM modeling, and modern toolchains, contributing to cutting-edge AI-enabled silicon platforms. The role requires strong communication and a track record of delivering high-performance designs.

Qualifications

  • Bachelors degree (or equivalent) in Computer Science, Electrical Engineering or Computer Engineering.
  • 8+ years of relevant work experience or MS with 5+ years or PhD with 2+ years.
  • Strong programming ability: C++, C with build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST).
  • Computer Architecture background with experience in modeling with SystemC & TLM preferred.
  • Familiarity with Docker, Jenkins, Python, Perl.
  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

Responsibilities

  • Modeling and analysis of graphics and / or SOC algorithms and features.
  • Work across modelling teams to document, design, develop tools to analyze and simulate, validate, and verify models.
  • Familiarize with different models used at Nvidia and help with feature implementation as required.
  • Develop tests, test plans, and testing infrastructure for new architectures/features.
  • Code coverage analysis and reporting.
  • Mentor younger engineers and promote good coding practices.
  • Learn newer modelling techniques and frameworks; evaluate best solutions and drive change with manager.
  • Help develop AI-based tools to increase efficiency.

Skills

C++ / C
Build systems
Toolchains
SystemC / TLM
Docker
Jenkins
Python
Perl
Communication
Distributed teamwork

Education

Bachelor's in CS/EE/CE
MS in CS/EE/CE
PhD

Tools

SystemC
TLM
GCC
MSVC
CMake
Boost
Python
Perl

Job description

We are now looking for a Senior Architect for GPUs and SoCs:

What you’ll be doing:
  • Modeling and analysis of graphics and / or SOC algorithms and features
  • Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models
  • Familiarize with the different models (functional and performance) that are used at Nvidia and help with feature implementation as required.
  • Develop tests, test plans, and testing infrastructure for new architectures/features.
  • Code coverage analysis and reporting
  • Mentor younger engineers and help sustain good coding practices.
  • Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change
  • Help develop AI based tools to increase efficiency.
What we need to see:
  • Bachelors Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)
  • 8+ years of relevant work experience or MS with 5+ years of experience or PhD with 2+ years of experience
  • Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)
  • Computer Architecture background with experience in modeling with SystemC & TLM preferred
  • Familiarity with Docker, Jenkins, Python, Perl
  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. Do you love the challenge of crafting the highest-performance silicon GPUs and SoCs possible? If so, we want to hear from you! Come, join our Architecture Simulation and Modelling team and help build the real-time, cost-effective computing platform driving our success in this exciting and quickly growing field.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 18, 2026.

This posting is for an existing vacancy.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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