Principal Architect, SoC and Systems Modelling

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 272,000 - 431,250

Full time

14 days+
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Job summary

NVIDIA seeks a Principal Architect for SoC and System performance modelling to lead modeling, analysis and validation of cutting-edge architectures. You will collaborate across multiple modeling teams to design, implement and test models, mentor engineers, and drive feature development.

Candidates should have expert C/C++ programming, SystemC (TLM) experience, and familiarity with Docker, Jenkins, Python and Perl, plus a strong background in computer architecture and a proven ability to

Qualifications

  • Bachelor's Degree in Computer Science, Electrical Engineering or Computer Engineering.
  • 15+ years of relevant work experience or MS with 12+ years of experience or PhD with 7+ years of experience.
  • Strong programming ability: C++, C and good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST).
  • Computer Architecture background with experience in modeling with C++ and SystemC (TLM) and familiarity with Docker, Jenkins, Python, Perl
  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

Responsibilities

  • Modeling and analysis of SoC & Systems algorithms and features.
  • Work in a matrixed environment to document, design, develop tools to analyze and simulate, validate, and verify models.
  • Familiarize with the different models used at NVIDIA and help with feature implementation as required.
  • Develop tests, test plans, and testing infrastructure for new architectures/features and code coverage analysis and reporting.
  • Mentor early engineers and help sustain good coding practices.
  • Learn about newer modelling techniques and frameworks, evaluate the best solution and drive change with management.

Skills

C++
C
SystemC
Modeling
Performance

Education

Bachelor's Degree in CS/EE/CE

Tools

Docker
Jenkins
Python
Perl

Job description

We are looking for a Principal Architect for SoC and System performance modelling.

The NVIDIA Architecture Modeling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA's strength is to innovate in parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our SoC and Systems architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip & system architectures and features that advance the state of art in performance and efficiency.

What you’ll be doing
  • Modeling and analysis of SoC & Systems algorithms and features
  • Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models
  • Familiarize with the different models (functional and performance) that are used at NVIDIA and help with feature implementation as required.
  • Develop tests, test plans, and testing infrastructure for new architectures/features and code coverage analysis and reporting
  • Mentor early engineers and help sustain good coding practices.
  • Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change
What we need to see
  • Bachelor's Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)
  • 15+ years of relevant work experience or MS with 12+ years of experience or PhD with 7+ years of experience
  • Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)
  • Computer Architecture background with experience in modeling with C++ and or SystemC (TLM) and familiarity with Docker, Jenkins, Python, Perl
  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.
Compensation

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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