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Play Magic is seeking a seasoned animation engineer to develop and refine high-end character animation systems for next-gen games. You will work primarily with Unreal Engine 4/5, advocating best practices from mocap to in-game realization.
You will prototype cutting-edge techniques such as motion matching and procedural/physics-based animation, collaborating with rigging, animation, design and engine teams to tighten the animation pipeline and improve overall quality.
Mexico or remote, fulltime