Senior AI Engineer

2K

Novato (CA)

On-site

USD 108,900 - 161,160

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Full range of medical benefits
Potential bonuses
Equity awards

Job summary

A leading game development studio in California seeks a Senior AI Engineer to enhance AI Systems for an ambitious project. You'll collaborate across teams to bring innovative Archetypes to life while having ownership of systems' architecture. Candidates should have over 5 years of experience in AI programming in video games, strong C++ skills, and familiarity with Unreal Engine. The role offers competitive pay and the chance to contribute to a renowned franchise.

Qualifications

  • 5+ years in the industry or related experience.
  • Experience in AI programming for video games.
  • Strong C++ experience.

Responsibilities

  • Collaborate with teams to iterate on AI Systems.
  • Bring new Archetypes into existence.
  • Own architecture and implementation within systems.

Skills

C++
AI programming for video games
Unreal Engine knowledge
Debugging tools proficiency

Tools

Unreal Engine
UE5 Debugging Tools

Job description

Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life.

In this role, you’ll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations.

What You’ll Do:
  • Collaborate with the team to:
  • Iterate and polish existing AI Systems and Archetypes.
  • Bring new Archetypes into existence.
  • Take confident ownership over the architecture and implementation within the systems of your domain.
  • Work on implementation and maintenance of AI behavior tree and associated systems.
  • Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory budgets.
  • Improve design-facing tools for authoring and scripting combat encounters.
  • Create and maintain technical documentations.
  • Review the work of other engineers and share expertise in your area of knowledge.
What We’ll Do Together:

You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help bring new AI Archetypes into realization and work to flush out and finalize existing ones. You will share ownership of those systems and archetypes and collaborate with current engineering leadership to shepherd them to ship. You will be encouraged to push our conception of what is possible in this arena, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.

What You’ve Done:
  • 5+ years industry or related experience.
  • Worked in an AI for video games programming role.
  • Used Unreal Engine in a professional capacity for scripting Basic AI Systems.
  • Used UE5 AI Debugging Tools and Rewind Debugger.
  • Strong C++ experience.
  • Developed for current gen AAA consoles.
Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an at-will position and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Combat Designer (AI archetype) Novato, California, United States
Senior Combat Designer (AI archetype) Novato, California, United States

2K Games, Inc. • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision insurance
Paid vacation (15 to 25 days)
401(K) plan
+2
Senior Level Artist
Senior Level Artist

2K • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision insurance
Paid vacation up to 25 days
Wellbeing programs for mental health
Senior Gameplay Animator
Senior Gameplay Animator

2K • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision insurance
Paid time off and sick leave
Wellbeing programs for mental health
Lead Animator
Lead Animator

Socket.dev • Novato (CA)

On-site
USD 123,000 - 182,000
Senior Gameplay Animator Novato, California, United States
Senior Gameplay Animator Novato, California, United States

2K Games, Inc. • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision coverage
Paid holidays
Paid vacation time
+3
Gameplay Engineer
Gameplay Engineer

2K • Novato (CA)

On-site
USD 85,000 - 127,000
Medical, dental, and vision insurance
Paid time off and holidays
Commuter benefits
+1
Senior Combat Designer (Encounters)
Senior Combat Designer (Encounters)

Cloud Chamber • United States

Hybrid
USD 100,000 - 148,000
Health insurance
Paid holidays
Vacation time
+6
Senior Level Artist
Senior Level Artist

Cloud Chamber • Novato (CA)

On-site
USD 100,000 - 148,000
401(k) plan
Employee stock purchase program
Paid holidays
+1
Associate Art Director
Associate Art Director

2K • Novato (CA)

On-site
USD 176,000 - 262,000
Medical, dental, and vision insurance
Paid vacation (15-25 days)
401(K) plan
+4
Senior Combat Designer (Encounters)
Senior Combat Designer (Encounters)

Cloud Chamber • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision insurance
14 paid holidays
15 to 25 days paid vacation
+1