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Atomic Machines is seeking a Robotics Software Engineer, Simulations, to build digital twins of our machines. You will model motion axes, sensors, and grippers behind the same software interfaces used by the actual hardware and integrate them into CI pipelines without hardware in the loop.
You’ll extend simulation coverage across multiple machine types and develop validation tooling to diagnose divergences. A strong grounding in concepts and collaboration across software/hardware is essential.
Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler™ technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digital—but whereas 3D printing produces parts of a single material using a single process, the Matter Compiler™ technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device—made possible only through the Matter Compiler™ technology platform—that we will be unveiling to the world soon.
Our offices are in Emeryville and Santa Clara, California.
Our manufacturing system is composed of nodes; each delivers a unit of manufacturing capacity for a process, and there are a dozen or more node types. As a Robotics Software Engineer, Simulations, you will help build our machines' digital twins: simulations that stand in for the real hardware behind the same software interfaces, so that manufacturing software can be developed and tested without waiting for machine time. You will join the simulation team at its start, working directly with its founding engineer.
Your work starts with the foundation all our nodes share and the robotics that move material through them. One week you might build the model of a motion axis, a gripper, or a sensor and watch a machine's software run against it; the next, wire a node's software into the simulator so it can be tested in CI, or dig into why the simulation and the real machine's telemetry disagree and decide whether that's a software bug or a gap in the model.
This role suits an engineer with strong fundamentals, curiosity about how physical machines behave, and an instinct for the difference between what the model says and what the machine did.
The compensation for this position also includes equity and benefits.
Salary Range
$160,000 - $190,000 USD
Atomic Machines is an equal opportunity employer and values diversity. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, disability, or any other protected characteristic under applicable law. We are committed to providing an inclusive interview experience for everyone, including individuals with disabilities. If you need an accommodation during the interview process, please let us know at rc@atomicmachines.com.