Robotics Software Engineer - Dexterous Manipulation

Apptronik

Austin (TX)

On-site

USD 110,000 - 170,000

Full time

14 days+
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Job summary

Apptronik seeks a Software Engineer to advance dexterous manipulation for humanoid robots. You will translate state-of-the-art reinforcement and imitation learning into robust software that runs in simulation and on hardware, tackling high-DOF hand control and low-latency real-time execution across teams.

The role emphasizes building sim-to-real pipelines, validating policies in physics engines, and collaborating with hardware and systems engineers to push Apollo-like capabilities toward

Qualifications

  • Dexterous manipulation expertise with multi-fingered grasping and in-hand manipulation.
  • Proficient in reinforcement learning for robotic control; experience with imitation learning or diffusion policies a plus.
  • Strong Python and C++ for real-time robotic software.
  • Hands-on experience training and validating policies in physics simulators (IsaacSim, MuJoCo or Drake).
  • Foundations in robotics: kinematics, dynamics, and Jacobian-based control.
  • Proven track record deploying algorithms on physical hardware, not just simulation.
  • Nice-to-have: teleoperation (VR/haptic), tactile sensing, CV (6D pose/point clouds).

Responsibilities

  • Implement and tune control algorithms for multi-fingered hands including grasping and in-hand manipulation.
  • Develop and maintain manipulation software with low-latency real-time execution.
  • Build and refine sim-to-real pipelines and validation workflows.
  • Deploy and debug manipulation capabilities on physical robots; diagnose sensor noise and calibration issues.
  • Collaborate with hardware and systems engineers to optimize hand performance and actuators.
  • Uphold code quality through testing, documentation, and peer review.

Skills

Multi-finger manipulation
Reinforcement learning
Python and C++
Physics simulators
Kinematics & Jacobian control
Deploy on hardware
Teleoperation / haptics

Education

BS/MS/PhD in Robotics, CS, EE, or related
3+ years in robotic manipulation / motion control
Experience transferring algorithms to hardware

Tools

IsaacSim
MuJoCo
Drake

Job description

Apptronik seeks a Software Engineer to advance dexterous manipulation for humanoid robots. You will translate state-of-the-art reinforcement and imitation learning into robust software that runs in simulation and on hardware, tackling high-DOF hand control and low-latency real-time execution across teams.

The role emphasizes building sim-to-real pipelines, validating policies in physics engines, and collaborating with hardware and systems engineers to push Apollo-like capabilities toward

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