Robotics ML Infra Engineer - Humanoid Whole-Body Control

Figure

San Jose (CA)

On-site

USD 200,000 - 300,000

Full time

14 days+

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Job summary

An AI Robotics company in San Jose seeks an AI Training Infrastructure Engineer to develop the backbone for RL-based whole-body control systems. Responsibilities include scaling training infrastructure and optimizing performance for humanoid robots. Ideal candidates will have a strong background in Python, PyTorch, and robotics. The position offers a competitive salary between $200,000 and $300,000 annually and requires on-site collaboration in a rapidly evolving field.

Qualifications

  • Production experience in Python and PyTorch.
  • Experience building/training infrastructure for robotics or large-scale ML workloads.
  • Familiarity with physics simulation tools.

Responsibilities

  • Own and scale the infrastructure used to train control policies.
  • Design fast, reliable systems for controls engineers.
  • Ensure high cluster utilization with minimal downtime.

Skills

Software engineering fundamentals
Python
PyTorch
Physics simulation tools (e.g., MuJoCo)
Reinforcement learning
Ownership mindset

Tools

NVIDIA PhysX
PyBullet

Job description

An AI Robotics company in San Jose seeks an AI Training Infrastructure Engineer to develop the backbone for RL-based whole-body control systems. Responsibilities include scaling training infrastructure and optimizing performance for humanoid robots. Ideal candidates will have a strong background in Python, PyTorch, and robotics. The position offers a competitive salary between $200,000 and $300,000 annually and requires on-site collaboration in a rapidly evolving field.
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