Robotics & Digital Fabrication Technician

Made on Mars — Big art, Custom Fabrication, Flame effects

Las Vegas (NV)

On-site

USD 90,000 - 120,000

Full time

8 days ago
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Job summary

Made on Mars is an art and fabrication studio pushing large-format sculpture and installation work. We are commissioning a FANUC robotic milling cell to carve EPS foam, and you will lead the path from digital model to physical object—from planning and programming to running the machine and expanding the production workflow.

You will work with the artistic director and remote sculptors to make models manufacturable, commissioning the cell, and growing it into a production tool within a creative

Qualifications

  • Experience with CNC machining and CAM programming for 3D or 5-axis work.
  • Experience with industrial robots or offline robot programming.
  • Familiarity with Rhino/Grasshopper or robot plugins is a plus.
  • Experience in digital fabrication environments or entertainment fabrication is beneficial.

Responsibilities

  • Commission a FANUC R-2000iA/210F robot and integrate with a HITECO spindle.
  • Program toolpaths and simulate robot operations offline.
  • Plan roughing/finishing strategies, tool selection, speeds, and feeds for foam.
  • Set up stock, fixtures, TCPs, and calibration procedures.
  • Simulate programs to catch collisions or reach limits.
  • Run machine and troubleshoot, documenting results.
  • Collaborate with artists and remote sculptors to ensure manufacturability.
  • Assist in building cell additions like an indexing turntable and dust collection.

Skills

CNC machining
Robotics offline programming
Digital fabrication
Troubleshooting
Fixture building

Tools

Mastercam/Fusion/RhinoCAM
Rhino/Grasshopper
RoboDK or similar offline programming
KUKA|prc or Robots plugins

Job description

Made on Mars is an art and fabrication studio making sculpture, scenic pieces, props, signage, and monumental artwork. We're commissioning a large-format FANUC robotic milling cell to carve EPS foam, and we're looking for the person who will make it sing.

You'll own the path from digital model to physical object: taking finished 3D models, planning how they're cut, programming and simulating the robot, and running the machine. This is a build-it-from-the-ground-up role. You'll help commission the cell, set up the workflow, and grow it into a production tool.

What you'll do
  • Help commission a FANUC R-2000iA/210F robot (R-J3iB controller) with a HITECO automatic tool-change spindle.
  • Build a digital model of the cell and program toolpaths in offline programming software (RoboDK or similar).
  • Plan roughing and finishing strategies, tool selection, and speeds and feeds for foam.
  • Set up stock, fixtures, work frames, and tool center points (TCPs), and handle calibration.
  • Simulate programs to catch collisions, reach limits, and singularities before cutting.
  • Run the machine, troubleshoot, and document what works.
  • Work with our artistic director and remote sculptors to make models manufacturable.
  • Help build and integrate cell additions such as an indexing turntable and dust collection.
You might be a fit if you have experience with some of these
  • CNC machining and CAM (Mastercam, Fusion, RhinoCAM, or similar), especially 3D or 5-axis.
  • Industrial robots (FANUC, ABB, KUKA, Yaskawa) or robotic offline programming.
  • Rhino, Grasshopper, or robot plugins such as KUKA|prc or Robots.
  • Digital fabrication labs, architecture or design school fab shops, or entertainment and themed fabrication.
  • Hands-on troubleshooting and fixture building.

You don't need all of it. FANUC‑specific experience is a plus but not required if you're strong in CAM, robotics, or digital fabrication and learn fast.

What we value
  • Curiosity and ownership. You'll be shaping this cell, not maintaining someone else's.
  • Safety discipline around large industrial equipment.
  • Clear documentation so knowledge stays in the shop.
  • Enjoying the space where art and engineering meet.
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