Remote Unreal 5 Narrative Designer

Templar Media

Alpharetta (GA)

Remote

USD 80,000 - 110,000

Full time

3 days ago
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Job summary

Templar Media in Alpharetta, GA is seeking a Technical Narrative Designer to bridge storytelling and gameplay in Unreal Engine 5. You will translate scripts and mission designs into playable experiences, collaborate with writers, designers, artists, and programmers, and implement narrative events and mission logic.

This hands-on role demands strong problem-solving, attention to detail, and ability to work in a remote or on-site team, ensuring player choices have meaningful consequences and

Qualifications

  • Shipped at least one game in a narrative/technical implementation role.
  • Experience implementing and debugging narrative content in Unreal Engine 5, including Blueprints, dialogue systems, triggers, and quest logic.
  • Experience working with version control in a collaborative environment.
  • Strong understanding of interactive storytelling, branching dialogue, and reactive narrative systems.
  • Strong organizational skills and experience managing structured content and data, including spreadsheets.
  • Ability to troubleshoot technical challenges and communicate implementation constraints.

Responsibilities

  • Narrative Implementation: translate scripts and dialogue into playable experiences in Unreal Engine 5 using tools like Articy Draft.
  • Gameplay Integration: collaborate with writers/designers to integrate narrative with gameplay mechanics and player choices.
  • Technical Problem-Solving: build, maintain, and troubleshoot narrative logic, triggers, and events.
  • Cross-Disciplinary Collaboration: work with narrative, design, art, audio, and programming teams to resolve issues.
  • Cinematics and Audio: support in-engine narrative sequences, dialogue, voice-over, subtitles, and localization-ready content.
  • Supporting Narrative Content: implement item descriptions, journal entries, environment storytelling, codex, and UI text.
  • Testing and Iteration: test and debug narrative content, track issues, and iterate based on playtesting and feedback.
  • Content Management: maintain organized narrative data and implementation documentation.

Skills

Narrative design
Unreal Engine 5
Blueprints
Dialogue systems
Version control
Interactive storytelling
Branching dialogue
Organizational skills
Data management
Troubleshooting
Remote collaboration

Education

Creative writing / screenwriting / history-related fields

Tools

Articy Draft
Unreal Sequencer
Perforce
Google Sheets
Jira
Confluence

Job description

Templar Media in Alpharetta, GA is seeking a Technical Narrative Designer to bridge storytelling and gameplay in Unreal Engine 5. You will translate scripts and mission designs into playable experiences, collaborate with writers, designers, artists, and programmers, and implement narrative events and mission logic.

This hands-on role demands strong problem-solving, attention to detail, and ability to work in a remote or on-site team, ensuring player choices have meaningful consequences and

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