Remote Java LibGDX 2D Game Developer

YO IT Consulting

Seattle (WA)

On-site

USD 55,104 - 110,208

Part time

14 days+

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Job summary

YO IT Consulting is seeking a Game Developer specialized in Java and libGDX to work on remote contract projects. You will build and optimize 2D games, collaborate with AI teams to shape training data, and implement core game mechanics like sprites, loops, and input handling.

The role emphasizes collaboration with AI specialists, code reviews, and clear technical documentation, while contributing to robust game modules and development workflows in a fully remote setting.

Qualifications

  • Fundamental Java programming and OOP principles.
  • Hands-on libGDX experience from coursework or personal projects.
  • Knowledge of game loops, sprites, and input management.
  • Strong documentation and written/verbal communication skills.
  • Ability to work in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.

Skills

Java programming
libGDX framework
Game loop concepts
Sprite management
Input handling
Communication skills
Remote collaboration
AI interview readiness

Tools

Git

Job description

YO IT Consulting is seeking a Game Developer specialized in Java and libGDX to work on remote contract projects. You will build and optimize 2D games, collaborate with AI teams to shape training data, and implement core game mechanics like sprites, loops, and input handling.

The role emphasizes collaboration with AI specialists, code reviews, and clear technical documentation, while contributing to robust game modules and development workflows in a fully remote setting.

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