Remote Cocos2d-x Jr. Game Dev for AI Training

YO IT Consulting

Washington (Washington County)

On-site

USD 42,000 - 65,000

Full time

14 days+

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Job summary

YO IT Consulting is hiring a Cocos2d-x Junior Game Developer for remote work in the United States. You will develop and refine game logic using Cocos2d-x, collaborating with a customer team to provide high-quality input for AI training.

The role focuses on creating, debugging and optimizing 2D game features, with emphasis on clear communication, documentation, and iterative improvement based on feedback.

Qualifications

  • Solid knowledge of Cocos2d-x and hands-on 2D game development workflows.
  • Experience collaborating remotely with distributed teams in a fast-paced environment.
  • Excellent written and verbal communication for concise updates and documentation.
  • Ability to follow technical specifications and adapt to evolving project requirements.
  • Understanding of game design principles and player experience optimization.
  • Self-motivated and eager to grow within an AI training environment.

Responsibilities

  • Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects.
  • Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes.
  • Create, modify, and troubleshoot game assets and scenes to support diverse training objectives.
  • Test, debug, and optimize Cocos2d-x code to ensure robust gameplay experiences.
  • Document code and processes thoroughly for technical and non-technical stakeholders.
  • Engage in open, clear written and verbal communication to report project status and challenges.
  • Work iteratively in response to feedback to improve deliverables for AI development needs.

Skills

Cocos2d-x
2D game dev
Remote collaboration
Documentation
Communication
Game design
Self-motivation

Job description

YO IT Consulting is hiring a Cocos2d-x Junior Game Developer for remote work in the United States. You will develop and refine game logic using Cocos2d-x, collaborating with a customer team to provide high-quality input for AI training.

The role focuses on creating, debugging and optimizing 2D game features, with emphasis on clear communication, documentation, and iterative improvement based on feedback.

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