Remote Art Director: 2D UI & Game Feel Lead

Joyteractive Limited

United States

Remote

USD 120,000 - 180,000

Full time

9 days ago

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Benefits offered by this job

Fully remote work
Compensated day-offs (18 business days
8 paid personal days per year
Flexible public holidays
Equipment wear-and-tear payment
100% sick leave compensation

Job summary

Joyteractive is seeking an Art Director/Lead for Picture Blast Solitaire. You will steer the visual direction across art, UX, and overall game feel, working with the product team to craft engaging player experiences.

Responsibilities include creating and maintaining style guides, improving game feel through motion and feedback, and setting tasks for art, UX, and VFX teams while reviewing results. Fully remote role in a mobile casual game studio.

Qualifications

  • 3+ years as Art Director or Art Lead in game development, with mobile casual experience.
  • Strong portfolio showing 2D art, UI/UX, and game feel.
  • Proficiency in Unity (Spine or similar) and current AI tools for art production.
  • Experience leading art/UX/VFX teams and delivering style guides.
  • Ability to work in a fully remote environment.

Responsibilities

  • Lead the visual direction of Picture Blast Solitaire across art, UX, and game feel.
  • Collaborate with product team to craft engaging player experiences.
  • Create and maintain style guides: palettes, UI elements, and animation rules.
  • Enhance game feel with animations, feedback, and satisfying moments.
  • Coordinate tasks for art, UX, and VFX teams and review results.

Skills

2D art
UI/UX
Game feel
Unity
Spine
AI art tools

Tools

Spine
AI tools for art production

Job description

Joyteractive is seeking an Art Director/Lead for Picture Blast Solitaire. You will steer the visual direction across art, UX, and overall game feel, working with the product team to craft engaging player experiences.

Responsibilities include creating and maintaining style guides, improving game feel through motion and feedback, and setting tasks for art, UX, and VFX teams while reviewing results. Fully remote role in a mobile casual game studio.

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