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Apptronik is seeking an engineer to advance reinforcement learning for its Apollo humanoid platform in Austin. The role focuses on making learned policies work for whole-body loco-manipulation on physical hardware, spanning the loop from simulation to deployment.
The candidate will implement RL algorithms, transfer policies to real hardware, and collaborate with controls, hardware, and autonomy teams to improve training pipelines and robot behavior.
Apptronik is hiring a reinforcement learning engineer for its Apollo humanoid platform in Austin. The role is about making learned policies work for whole-body loco-manipulation on physical hardware.
The listing emphasizes the full loop from simulation prototypes to robot deployment, which makes this a real robot-learning role rather than a generic ML infrastructure position.
Humanoid job postings can be vague, but this one names the behavior problem directly: dynamic locomotion and manipulation on hardware. That makes it a useful signal for candidates who want the hard part of humanoids, not just platform support.