Enable job alerts via email!

Realtime VFX Artist

Rouge Mocap

California

On-site

USD 70,000 - 115,000

Full time

30+ days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An innovative firm is on the lookout for a talented Realtime VFX Artist to join their dynamic game cinematics team. This exciting role involves producing stunning visual effects using industry-standard tools like Unreal Engine and Houdini. You will collaborate closely with creative minds to bring imaginative concepts to life, ensuring that all effects are not only visually striking but also optimized for performance. If you have a passion for visual storytelling and a knack for problem-solving, this opportunity offers a chance to make a significant impact in the gaming industry while working in a vibrant, collaborative environment.

Qualifications

  • 3-5 years of experience in VFX for games required.
  • Proficiency in Unreal Engine 5 and related tools is essential.

Responsibilities

  • Produce photorealistic real-time VFX for gaming projects.
  • Collaborate with artists and supervisors to enhance gameplay.

Skills

VFX for games
Creative problem solving
Attention to detail

Education

Bachelor's degree in relevant field

Tools

Unreal Engine 5
Niagara
Houdini
Maya

Job description

This range is provided by Rouge Mocap. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$70,000.00/yr - $115,000.00/yr

We are seeking a talented and innovative Realtime VFX artist to join our game cinematics team. The ideal candidate will bring a passion for visual storytelling and a strong skill set in creating stunning visual effects for gaming projects. As a VFX Artist, you will collaborate with producers and other artists to bring imagination to life through cutting-edge visual effects. If you are a creative problem solver with a keen eye for detail and proficiency in industry-standard tools, we invite you to apply for this exciting opportunity! This is an on-site position based in Los Angeles, CA.

Description:

  • Produce photorealistic real-time VFX using Unreal Engine, Niagara, and Houdini.
  • Work closely with the CG Supervisor, Art Director, and other artists to enhance gameplay and cinematics.
  • Ensure FX content is performant, within budget, and aligned with project goals.
  • Prototype FX and materials to support gameplay tone, pacing, and visual storytelling.
  • Work with leads and production to estimate and plan FX tasks, break down deliverables, and provide progress updates.
  • Research and document new workflows, contributing to process improvements.
  • Be a proactive self-starter, independently executing high-level direction and solving technical challenges.
  • Inspire and mentor others by demonstrating initiative, accountability, and a positive attitude.

Requirements:

  • 3 to 5 years of experience in VFX for games.
  • Proficient in Unreal Engine 5, including Niagara, Houdini, Maya, and optimization techniques.
  • Knowledgeable of game engine budgets, memory limits, and performance constraints.

Salary: $70,000 - $115,000 / year. Onsite. Full time. Range depends on experience, education, and qualifications.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Entertainment Providers

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Ubisoft - Realtime VFX Artist Position

Realtimevfx

Plum

On-site

USD 60,000 - 80,000

30+ days ago