Realtime Networking & Streaming Engineer, Audio & Media

Apple Inc.

Cupertino (CA)

On-site

USD 150,400 - 225,300

Full time

14 days+

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Benefits offered by this job

Stock options
Relocation assistance

Job summary

Apple Inc. in Cupertino seeks a Networking and Real-time Streaming Engineer to design and implement features for the real-time networking stack used by AirPlay, FaceTime, and SharePlay across Apple platforms.

The role focuses on building high-performance video/audio streaming systems, optimizing for variable network conditions, and collaborating with cross-functional teams. A BS in CS/Engineering and strong C/C++ skills are required; WebRTC/SRTP/RTCP experience is preferred.

Qualifications

  • Bachelor’s degree in Computer Science/Engineering, or equivalent.
  • Proficient in C, Objective-C, or C++.
  • Experience building real-time video/audio streaming systems (SRTP/RTCP, WebRTC, SRT, SFrame, QUIC/HTTP3).
  • Strong understanding of network protocols and behavior under varying conditions (packet loss, jitter, latency, FEC, RTX).

Responsibilities

  • Design and implement features for Apple's real-time networking stack for AirPlay, FaceTime, and SharePlay.
  • Improve core functionality driving real-time media applications across Apple platforms.
  • Show a proven track record in network programming.

Skills

C/C++ development
Real-time networking
Network programming
Multithreading concepts

Education

Bachelor's degree in CS/Engineering

Tools

Wireshark
netem

Job description

Apple Inc. in Cupertino seeks a Networking and Real-time Streaming Engineer to design and implement features for the real-time networking stack used by AirPlay, FaceTime, and SharePlay across Apple platforms.

The role focuses on building high-performance video/audio streaming systems, optimizing for variable network conditions, and collaborating with cross-functional teams. A BS in CS/Engineering and strong C/C++ skills are required; WebRTC/SRTP/RTCP experience is preferred.

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