A technology company in the United States is seeking an Augmented and Virtual Reality Software Engineer to build interfaces for real-time 3D and XR applications. This role involves creating frontend systems using C#, C++, and frameworks like Unity or StereoKit, while leveraging OpenXR for cross-platform support. The ideal candidate will have deep experience in 3D/XR applications and a Master's or PhD degree related to the field, along with relevant experience. Competitive compensation package offered, including benefits and potential equity.
Qualifications
Deep experience building 3D/XR or real-time interactive applications.
MS + at least 3 years or PhD + at least 1 year of relevant experience.
Proficient in C# and C++, with shipped features using Unity or StereoKit.
Responsibilities
Develop 3D/XR interfaces with Unity or StereoKit.
Implement workflows for device and data management.
Write performant C# and C++ code for real-time UI.
Skills
C#
C++
Unity
StereoKit
Android
Embedded Linux
OpenXR
Java
Kotlin
Python
Education
Master's degree in a relevant field
PhD in a relevant field
Tools
Unity
Unreal Engine
Job description
A technology company in the United States is seeking an Augmented and Virtual Reality Software Engineer to build interfaces for real-time 3D and XR applications. This role involves creating frontend systems using C#, C++, and frameworks like Unity or StereoKit, while leveraging OpenXR for cross-platform support. The ideal candidate will have deep experience in 3D/XR applications and a Master's or PhD degree related to the field, along with relevant experience. Competitive compensation package offered, including benefits and potential equity.