Real-Time Perception Systems Engineer, Audio & Vision ML

Apple Inc.

Cupertino, Northern (CA, KY)

Hybrid

USD 185,000 - 278,000

Full time

14 days+
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Benefits offered by this job

Employee stock plans
RSU awards
Relocation
Tuition reimbursement
Medical insurance
Dental insurance
Retirement benefits
Discounted products

Job summary

Apple is seeking a Perception Systems Software Engineer in Cupertino to build a secure architecture for multi‑modal awareness on Apple platforms. You will develop an algorithm runtime and real‑time processing for camera, audio and sensors, integrating with system components and APIs to enable new experiences while preserving privacy and security.

Candidates should have Swift/Obj‑C/C++ skills, on‑device ML experience for image/video, and the ability to develop multi‑threaded software.

Qualifications

  • Proficient in Swift, Objective-C and/or C/C++ for system software.
  • Strong understanding of end-to-end systems from UI to hardware.
  • Experience with on-device ML frameworks for image/video processing.
  • Ability to design and debug multi-threaded software.

Responsibilities

  • Develop an algorithm execution runtime and real-time processing for camera, audio, and sensors.
  • Create a secure Perception Systems software architecture and APIs.
  • Integrate new framework with other system components and applications for Apple products.
  • Collaborate across cross-functional teams while upholding privacy and security standards.

Skills

Swift/Obj-C/C++
On-device ML
Multi-threading
System perspective
Proactive learner

Education

BS/MS in CS or related field

Job description

Apple is seeking a Perception Systems Software Engineer in Cupertino to build a secure architecture for multi‑modal awareness on Apple platforms. You will develop an algorithm runtime and real‑time processing for camera, audio and sensors, integrating with system components and APIs to enable new experiences while preserving privacy and security.

Candidates should have Swift/Obj‑C/C++ skills, on‑device ML experience for image/video, and the ability to develop multi‑threaded software.

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