R&D Engineer - Graphics

Bolt Graphics, Inc.

Sunnyvale (CA)

On-site

USD 150,000 - 220,000

Full time

6 days ago
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Benefits offered by this job

Medical, Dental & Vision - 100% paid
Stock options
401(k) match
WFH hardware reimbursement

Job summary

Bolt Graphics, Inc. in Sunnyvale, CA is seeking highly skilled Graphics R&D Engineers focused on rendering algorithms, hardware-based ray tracing, and performance modeling.

You will perform in-depth research, evaluate approaches, and translate concepts into efficient computational models for benchmarking with hardware architects. The successful candidate will hold an advanced degree in physics, mathematics, or computer science, and will collaborate across teams to define PoC features, set system

Qualifications

  • Advanced degree (Master’s or PhD) in Physics, Mathematics, Computer Engineering, Computer Science, or a related field with a strong focus on algorithms and scientific computing.
  • Proficient in advanced calculus, discrete mathematics, and modeling of physical phenomena.
  • Experience with rendering algorithms and graphics research.

Responsibilities

  • Perform in-depth research and analysis on rendering algorithms.
  • Translate rendering concepts into discrete, computationally friendly models.
  • Conduct competitive analysis (tools, algorithms, performance benchmarks) and report findings to leadership.
  • Collaborate with the Hardware Architect to define PoC features and systems requirements.
  • Provide performance estimations and benchmarking data throughout the project.

Skills

C
C++
Python
Algorithms
Math

Education

Master's or PhD in Physics, Mathematics, Computer Engineering or Computer Science

Tools

GPU acceleration
FPGA

Job description

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. We pride ourselves on our first principles approach to solving problems. We are energized by our mission to reduce the barrier of entry for content creation and consumption. Our goal is to enable everyone to easily create, simulate and consume immersive experiences as vividly as they can imagine them.

Our Values
  • Be Fearless: Unmute yourself. Test boundaries and get proven right.
  • Remain Adaptable: Stay comfortable in a continuously changing world. If you’re wrong, concede and move on.
  • Educate Your Ego: Selflessly collaborate towards our shared purpose.
About the role:

We’re looking for highly skilled Graphics R&D Engineers with expertise in rendering algorithms, hardware-based ray tracing, and performance modeling. The Graphics R&D Engineer will perform in-depth research on rendering algorithms, evaluate competitive approaches, and help translate research concepts into computationally efficient models.

This role requires close collaboration with hardware architects and leadership to define proof-of-concept features, provide benchmarking insights, and guide system requirements with a focus on performance. The ideal candidate has an advanced academic background in physics, mathematics, computer engineering, computer science, or a related field, with demonstrated experience in computer graphics.

What you'll do:
  • Perform in-depth research and analysis on preexisting rendering algorithms.
  • Translate rendering concepts into discrete, computationally friendly models.
  • Conduct competitive analysis (tools, algorithms, performance benchmarks) and report findings to leadership.
  • Collaborate with the Hardware Architect to define PoC features and systems requirements.
  • Provide performance estimations and benchmarking data throughout the project.
Qualifications:
  • Education/Experience: Advanced degree (Master’s or PhD) in Physics, Mathematics, Computer Engineering, Computer Science, or a related field with a strong focus on algorithms and scientific computing.
  • Algorithm & Math Expertise: Proficient in advanced calculus, discrete mathematics, and modeling of physical phenomena.
  • Programming: C, C++, and Python
  • Communication: Ability to clearly articulate research findings to both technical and non-technical leadership.
  • Exposure to hardware acceleration, GPUs, and FPGA technologies is beneficial.
  • Startup experience
Compensation Range:

$150,000–$220,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.

  • Medical, Dental, & Vision - 100% covered premiums
  • Equity - Stock Options
  • 401(k) match
  • WFH Hardware Reimbursement

Bolt is committed to building a diverse and inclusive environment in which we recognize and value each other’s differences as well as fostering a culture that promotes its core values: Professionalism, Integrity, and Respect. As an equal opportunity employer, all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, or status as a protected veteran.

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