Graphics R&D Engineer: Ray Tracing & GPU Performance

Bolt Graphics

Sunnyvale (CA)

On-site

USD 150,000 - 220,000

Full time

8 days ago

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Benefits offered by this job

Medical, Dental & Vision coverage
Stock options
401(k) match
WFH hardware reimbursement

Job summary

Bolt Graphics, a Sunnyvale-based semiconductor startup, seeks a Graphics R&D Engineer. You will research rendering algorithms and hardware-accelerated ray tracing, translating findings into efficient models while collaborating with hardware architects to define PoC features and system requirements.

The role requires an advanced degree with strong math/physics background and expertise in C, C++, and Python, plus experience in GPUs/FPGA technologies. California base salary ranges are offered.

Qualifications

  • Advanced degree with strong focus on algorithms and scientific computing.
  • Excellent programming skills in C, C++, and Python.
  • Ability to communicate research findings to leadership.

Responsibilities

  • Perform in-depth research and analysis on rendering algorithms.
  • Translate concepts into computable, efficient models.
  • Conduct competitive analysis and report findings to leadership.
  • Collaborate with Hardware Architect to define PoC features and systems requirements.
  • Provide performance estimations and benchmarking data throughout the project.

Skills

C
C++
Python

Education

Advanced degree (MS/PhD) in Physics/Math/CS/Engineering

Tools

GPUs
FPGA

Job description

Bolt Graphics, a Sunnyvale-based semiconductor startup, seeks a Graphics R&D Engineer. You will research rendering algorithms and hardware-accelerated ray tracing, translating findings into efficient models while collaborating with hardware architects to define PoC features and system requirements.

The role requires an advanced degree with strong math/physics background and expertise in C, C++, and Python, plus experience in GPUs/FPGA technologies. California base salary ranges are offered.

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