Puzzle Game Designer (Turkish Studio) – Data-Driven & Liveops

Openkrill

United States

Remote

USD 70,000 - 110,000

Full time

14 days+

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Job summary

Tripledot Studios is seeking a versatile Game Designer to support our Turkish teams and work on casual puzzle titles. You will ideate, craft, and analyze game content, collaborating with external developers, studio managers, and cross-functional partners to balance creative judgment with data-driven decisions.

You will focus on level design, player experience, and monetization strategies, working across multiple teams to ensure alignment with product goals and market trends in a US-based role.

Qualifications

  • 3+ years of game design experience across mechanics, systems, progression and player experience.
  • Ability to use data and player insights to inform design decisions.
  • Strong collaboration and communication with cross-functional teams to align with product vision.
  • Experience balancing levels and optimizing funnels for retention and monetization.
  • Fluency in Turkish for effective communication with Turkish-speaking studios.

Responsibilities

  • Design engaging core gameplay loops, player experiences and monetization strategies.
  • Collaborate with external studios in Turkey through the development pipeline from concept to playable builds.
  • Create new mechanics that add depth and progression while fitting the game's design approach.
  • Analyze player data to identify trends and optimize level funnels.
  • Work with developers to align design with overall product goals and market trends.
  • Monitor top-performing games to extract insights and inform design decisions.

Skills

Game design
Data-informed decisions
Cross-functional collaboration
Level design
Turkish language
Analytical thinking
Communication

Tools

Figma

Job description

Tripledot Studios is seeking a versatile Game Designer to support our Turkish teams and work on casual puzzle titles. You will ideate, craft, and analyze game content, collaborating with external developers, studio managers, and cross-functional partners to balance creative judgment with data-driven decisions.

You will focus on level design, player experience, and monetization strategies, working across multiple teams to ensure alignment with product goals and market trends in a US-based role.

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