Product UX Designer

Intangible Technology Inc.

San Francisco (CA)

On-site

USD 120,000 - 190,000

Full time

14 days+

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Job summary

Intangible is seeking a Product UX Designer in San Francisco to shape how teams create in Intangible Studio. You’ll work with product and engineering to translate complex capabilities into clear, usable experiences at the intersection of 3D, AI, and storytelling.

You’ll define workflows, patterns, and system behavior, turning ideas into end-to-end designs, prototypes, and tests that move quickly from concept to finished output, while maintaining a high bar for craft.

Qualifications

  • Strong product thinking to define problems and drive toward solutions.
  • Systems mindset across workflows and teams.
  • Collaborative by default, works with product, engineering and customers.
  • High craft in interaction, layout, motion, and detail.
  • Move quickly, exploring, deciding, and iterating with intent.
  • Clear rationale for why features exist, not just how they look.

Responsibilities

  • Understand how users think, create, and collaborate with customers.
  • Partner with engineering to deliver clear, high-quality solutions.
  • Design end-to-end workflows from idea to finished output.
  • Turn complex systems into clear, usable experiences.
  • Prototype quickly to test and refine concepts.

Skills

Product thinking
Systems mindset
Collaborative
High craft
Fast iteration
Clear communication

Job description

Product UX Designer

Intangible · Full-time · San Francisco

About Intangible

Intangible is a spatial intelligence company building a new class of creative tools.

We make Intangible Studio, a browser-based 3D platform that allows creatives move from idea to fully realized scenes and shots with incredible speed and clarity. We combine real-time 3D with generative AI, giving them hand‑on control of composition, camera, animation and their overall artistic vision.

The Role

Working closely with product, engineering, and our customers, you’ll define how teams create and collaborate in Intangible Studio.

You’ll shape core workflows, interaction patterns, and system behavior, translating complex capabilities into clear, usable experiences that hold up in real‑world use.

The product sits at the intersection of 3D, AI, and storytelling. The challenge is making something powerful feel simple, immediate, and clear, for individuals and for teams working together.

What You’ll Do
  • Work product and customers to understand and define how users think, create, and collaborate
  • Partner with engineering to deliver solutions with clarity and quality, maximizing the capabilities of the underlying technology
  • Design end‑to‑end workflows, from first idea to finished output
  • Turn complex systems into clear, intuitive, learnable experiences
  • Prototype quickly to explore, test, and refine conceptsBring a high bar for design clarity, craft, and detail across everything we ship
What We’re Looking For
  • Strong product thinking. You define problems clearly and move them toward resolution
  • Systems mindset. You understand how tools behave across workflows and teams
  • Collaborative by default. You work closely with product, engineering, and customers
  • High craft. Interaction, layout, motion, and detail all matter
  • You move quickly. You explore, decide, and iterate with intent
  • Clear communicator. You can articulate why something should exist, not just what it looks like
Requirements
  • Strong portfolio showing thoughtful problem framing, system‑level thinking, and real‑world impact
  • 5+ years designing and shipping products used by real teams, ideally in creative domains
  • Track record of owning work end‑to‑end, from early concept through launch and iteration
  • Proven ability to simplify complex capabilities into clear, usable experiences
  • Comfort prototyping as part of thinking, using it to explore, test, and refine ideas quickly
  • Experience partnering with engineering to carry ideas through to high‑quality implementation
Bonus
  • Experience with game engines, 3D tools, or spatial interfaces
  • Experience with multimodal or AI‑driven interaction patterns
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