Product Designer — iOS to Web for a Growing Gaming App

triumph-arcade

San Francisco (CA)

On-site

USD 100,000 - 160,000

Full time

14 days+
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Benefits offered by this job

Lunch credit
Healthcare
Vision
Dental
401k

Job summary

Triumph in San Francisco is seeking a Product Designer for Rips, a collectibles trading card app. You’ll collaborate with the Product Manager to shape mobile and web experiences, build on our design system, and help deliver a web version while laying groundwork for Android.

You’ll ship end-to-end design, iterate on the design system, create native-like interactions, and contribute to brand moments with motion and micro-copy.

Qualifications

  • 1–2+ years of product design experience on consumer-facing iOS apps.
  • Bonus if you’ve worked on gaming or other interactive entertainment apps.
  • Expertise designing for iOS/Apple Platform and a desire to work cross-platform as we expand to Android and web.

Responsibilities

  • Ship product design end-to-end for Rips: user research, flows, wireframes, prototypes, high-fidelity UI, and production-ready assets.
  • Iterate on a mature design system to keep Rips cohesive and evolving.
  • Create interaction patterns that feel native to iOS and scale to web/Android as we expand.
  • Design clear, intuitive surfaces for consumer experiences—especially game-like mechanics and collectibles.
  • Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks.
  • Contribute to brand moments in-product (illustration, motion, micro-copy) that elevate delight and clarity.

Skills

Product design
iOS design
Cross-platform design
User research

Job description

Triumph in San Francisco is seeking a Product Designer for Rips, a collectibles trading card app. You’ll collaborate with the Product Manager to shape mobile and web experiences, build on our design system, and help deliver a web version while laying groundwork for Android.

You’ll ship end-to-end design, iterate on the design system, create native-like interactions, and contribute to brand moments with motion and micro-copy.

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