Product Designer (Enterprise UX) — 6-Month Contract

Nord Harton

United States

Remote

USD 83,000 - 124,000

Full time

4 days ago
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Benefits offered by this job

Hardware budget
Remote work
Competitive contract rate

Job summary

Nord Harton is seeking a lead UX designer to drive end-to-end design for complex, data-heavy enterprise software on a six-month contract. You will collaborate with engineers from discovery through delivery, using research, interaction design, and prototyping to simplify intricate workflows.

Bring 4+ years of experience designing complex software, a strong portfolio, and deep Figma proficiency including design tokens. Remote collaboration with a senior team and a hardware budget are provided.

Qualifications

  • At least four years designing complex software; B2B or enterprise experience is a strong advantage.
  • A portfolio demonstrating sound judgment and clear solutions to practical product problems.
  • Strong Figma skills, including prototyping and design tokens.
  • Ability to understand implementation trade-offs and collaborate effectively with engineers.
  • Self-direction and the ability to contribute meaningfully early in a contract.

Responsibilities

  • Take product design from early concepts and user flows through prototypes and production-ready screens.
  • Design complete experiences, including loading, empty, error, and permission-restricted states.
  • Build and evolve shared design systems in Figma, collaborating with engineering on implementation.
  • Run focused research and usability sessions, then use the findings to refine designs.
  • Make complex tasks feel clear while accounting for technical constraints and real user needs.

Skills

UX research
Prototyping
Design systems
Collaboration with engineers
Accessibility thinking

Tools

Figma
Design tokens
Code reading for prototyping

Job description

Role overview

Lead end-to-end design for complex, data-heavy enterprise software during a six-month contract. You’ll work closely with engineers from discovery through delivery, using research, interaction design, and prototyping to make intricate workflows easier to understand and use.

Responsibilities
  • Take product design from early concepts and user flows through prototypes and production-ready screens.
  • Design complete experiences, including loading, empty, error, and permission-restricted states.
  • Build and evolve shared design systems in Figma, collaborating with engineering on implementation.
  • Run focused research and usability sessions, then use the findings to refine designs.
  • Make complex tasks feel clear while accounting for technical constraints and real user needs.
Requirements
  • At least four years designing complex software; B2B or enterprise experience is a strong advantage.
  • A portfolio demonstrating sound judgment and clear solutions to practical product problems.
  • Strong Figma skills, including prototyping and design tokens.
  • Ability to understand implementation trade-offs and collaborate effectively with engineers.
  • Self-direction and the ability to contribute meaningfully early in a contract.
Nice to have
  • Ability to prototype in code or read code to support close engineering collaboration.
  • Experience maintaining a design system used across multiple teams.
  • A considered approach to accessibility beyond basic contrast checks.
Benefits and work setup
  • Six-month contract with a defined scope and potential to extend.
  • Remote work across EU or Americas time zones, with agreed overlap hours.
  • Involvement from discovery onward, working with a small, senior team with high trust and low process.
  • Competitive contract rate and a hardware budget.
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