Product Designer, Design Systems San Francisco, CA

Anthropic Limited

San Francisco (CA)

Hybride

USD 305 000 - 385 000

Plein temps

Il y a 8 jours

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Résumé du poste

Anthropic seeks a senior designer to shape and evolve our design system across foundations and components. You will craft the expressive layer—motion, illustrations, icons—and ensure the system is legible to both Claude and users.

Collaborate with product and engineering to apply the system consistently, prototyping in code and shipping updates with the team. The role emphasizes strong craft, attention to detail, and experience building scalable design systems used across products such as Claude

Qualifications

  • Experience delivering high-craft product designs.
  • Shipped voice or beyond-the-screen work with mobile instincts.
  • Experience creating icon sets, illustration styles, or motion systems.
  • Defined evals, lint rules, or automated UI quality checks.
  • Minimum 8+ years of product design experience.

Responsabilités

  • Design and evolve the design system across foundations and components.
  • Develop an expressive layer: motion, illustration and icons.
  • Make system guidance clear for both machines and humans.
  • Collaborate with product and engineering to apply the system consistently.
  • Prototype in code and ship design-system changes with engineers.

Connaissances

Product design experience
Shipped voice/UI beyond-the-screen
Icon sets / illustration style
UI quality evals / lint rules
Strong craft / attention to detail

Formation

Bachelor's degree or equivalent

Outils

Figma
Prototyping in code
Design tokens / theming
Accessibility standards

Description du poste

Anthropic's mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.

About the role

Design at Anthropic sits at the intersection of craft, research, and product intuition. Design systems is a growing team working on products that millions of people use daily, and on interactions that don't have established conventions yet.

Our work shapes how people experience AI: whether Claude feels like a tool or a collaborator, whether it earns trust or erodes it. We partner closely with engineers and researchers, often designing around capabilities that are emerging in real time. That means staying close to the models, prototyping rapidly, and being comfortable with ambiguity.

We care deeply about the details that make something feel polished, trustworthy and human. We ship fast and learn in the open. We'd rather get something in front of users and iterate than wait for perfection.

The Design Systems team exists to define and elevate the language of our UI and core interactions. Every Claude product, from claude.ai to Claude Code, shares one system, including the guidance Claude itself follows when it generates UI.

You would be joining an early-stage team, working with design engineers and product designers across the company.

You may be a good fit if you:

  • Are as comfortable designing on canvas tools as you are building and prototyping within the product, and prefer to ship in days, not months.
  • Have worked on design systems that balance simplicity with creative flair to produce beautiful products out of the box.
  • Care about the smallest details as much as the big picture, from a pixel to how the whole app fits together.
  • Make the people around you better through sharp, kind feedback and low ego.
  • Get up to speed quickly and can make an impact on projects already in motion.
Key responsibilities
  • Design and evolve the system, from foundations (colour, type, spacing, icons, tokens, theming) to components like menus, dialogs, sidebars and the chat composer.
  • Design the expressive layer as a system, not one-offs: motion, illustration and icons that are brand and system at once.
  • Make the system legible to Claude as well as people: the guidance, metadata and evals that show whether Claude uses it correctly.
  • Partner with product teams: help designers and engineers apply the system well, and feed recurring gaps back into the system.
  • Prototype in code and ship: land changes in the design-system package alongside engineers, using Claude Code in your own practice.
  • Strong visual and interaction craft.
  • Experience building or working on a design system.
  • Experience with design tokens, theming and accessibility standards.
  • Fluency in whichever tool gets an idea across fastest, from Figma to code.
Preferred qualifications
  • Experience building products at the highest level of craft.
  • Has shipped voice or other beyond-the-screen work, with native mobile instincts.
  • Has designed an icon set, illustration style or motion system used across products.
  • Experience defining evals, lint rules or automated checks for UI quality.8+ years of product design experience.

The annual compensation range for this role is listed below.

For sales roles, the range provided is the role's On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.

$305,000 - $385,000 USD

Logistics

Minimum education: Bachelor's degree or an equivalent combination of education, training, and/or experience

Required field of study: A field relevant to the role as demonstrated through coursework, training, or professional experience

Minimum years of experience: Years of experience required will correlate with the internal job level requirements for the position

Location-based hybrid policy: Currently, we expect all staff to be in one of our offices at least 25% of the time. However, some roles may require more time in our offices.

Visa sponsorship: We do sponsor visas! However, we aren't able to successfully sponsor visas for every role and every candidate. But if we make you an offer, we will make every reasonable effort to get you a visa, and we retain an immigration lawyer to help with this.

How we're different

We believe that the highest-impact AI research will be big science. At Anthropic we work as a single cohesive team on just a few large-scale research efforts. And we value impact - advancing our long-term goals of steerable, trustworthy AI - rather than work on smaller and more specific puzzles. We view AI research as an empirical science, which has as much in common with physics and biology as with traditional efforts in computer science. We're an extremely collaborative group, and we host frequent research discussions to ensure that we are pursuing the highest-impact work at any given time. As such, we greatly value communication skills.

The easiest way to understand our research directions is to read our recent research. This research continues many of the directions our team worked on prior to Anthropic, including: GPT-3, Circuit-Based Interpretability, Multimodal Neurons, Scaling Laws, AI & Compute, Concrete Problems in AI Safety, and Learning from Human Preferences.

Come work with us!

Anthropic is a public benefit corporation headquartered in San Francisco. We offer competitive compensation and benefits, optional equity donation matching, generous vacation and parental leave, flexible working hours, and a lovely office space in which to collaborate with colleagues. Guidance on Candidates' AI Usage: Learn about our policy for using AI in our application process.

Voluntary Self-Identification

For government reporting purposes, we ask candidates to respond to the below self-identification survey. Completion of the form is entirely voluntary. Whatever your decision, it will not be considered in the hiringprocess or thereafter. Any information that you do provide will be recorded and maintained in aconfidential file.

As set forth in Anthropic's Equal Employment Opportunity policy,we do not discriminate on the basis of any protected group status under any applicable law.

If you believe you belong to any of the categories of protected veterans listed below, please indicate by making the appropriate selection. As a government contractor subject to the Vietnam Era Veterans Readjustment Assistance Act (VEVRAA), we request this information in order to measurethe effectiveness of the outreach and positive recruitment efforts we undertake pursuant to VEVRAA. Classification of protected categoriesis as follows:

A "disabled veteran" is one of the following: a veteran of the U.S. military, ground, naval or air service who is entitled to compensation (or who but for the receipt of military retired pay would be entitled to compensation) under laws administered by the Secretary of Veterans Affairs; or a person who was discharged or released from active duty because of a service-connected disability.

A "recently separated veteran" means any veteran during the three-year period beginning on the date of such veteran's discharge or release from active duty in the U.S. military, ground, naval, or air service.

An "active duty wartime or campaign badge veteran" means a veteran who served on active duty in the U.S. military, ground, naval or air service during a war, or in a campaign or expedition for which a campaign badge has been authorized under the laws administered by the Department of Defense.

An "Armed forces service medal veteran" means a veteran who, while serving on active duty in the U.S. military, ground, naval or air service, participated in a United States military operation for which an Armed Forces service medal was awarded pursuant to Executive Order 12985.

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