Product Designer

Raydar

San Francisco (CA)

Presencial

USD 160.000 - 225.000

Jornada completa

Hace 10 días

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Ventajas ofrecidas por este puesto de trabajo

Equity
Health, dental and vision coverage
Retirement plan

Descripción de la vacante

Raydar is seeking a Product Designer to craft consumer mobile experiences from research to production assets, focusing on playful interactions, progress systems, and rewards. You will collaborate with product and engineering to extend an established design system across iOS, web, and Android.

You will own design from early research and user flows to high-fidelity interfaces, while refining motion, illustration and micro-copy in key moments. This full-time, on-site role is based in San Francisco.

Formación

  • Bachelor's degree in a relevant field.
  • 1–3 years shipping consumer apps on Apple devices; web and Android exposure is a plus.
  • A design portfolio that shows reasoning and cross-product reach.
  • Experience creating playful feedback systems that boost daily engagement.
  • Comfort with motion, illustration, and animation in interactive interfaces.
  • Low ego, coachable, and able to handle ambiguity.

Responsabilidades

  • Own design of a consumer app from research through high-fidelity assets.
  • Design engaging interaction loops, advancement systems, rewards and collectibles.
  • Lead design for a new web version and plan Android groundwork.
  • Refine an established design system and iOS interaction patterns.
  • Collaborate with product managers and engineers to ship features with motion and micro-copy.

Conocimientos

Design portfolio
High-fidelity interfaces
Motion & animation
Cross-functional collaboration
User flows
Web & Android experience

Educación

Bachelor's degree

Descripción del empleo

About the company

Our client is a consumer software company.

The role

Raydar is recruiting for this role on behalf of our client. Design consumer mobile product experiences from early research through production-ready assets, with a focus on playful interactions, advancement and rewards. Partner closely with product and engineering to ship quickly and extend an established design system across platforms.

What you'll do
  • Own design of a consumer app from early research and user flows through high-fidelity interfaces and production assets.
  • Design engaging interaction loops, advancement systems, rewards and collectible features.
  • Lead design for a new web version of the app and help lay groundwork for an Android release.
  • Build on and refine an established design system, including iOS-native interaction patterns.
  • Partner with product managers and engineers to deliver features quickly, adding motion, illustration and micro-copy to key moments.
Requirements
What we're looking for
  • Bachelor's degree.
  • One to three years of hands-on work shipping consumer apps on Apple devices, ideally with an appetite for web and Android work, from a large technology firm or a growth-stage startup.
  • A design portfolio that walks through the reasoning behind past projects and shows reach beyond a single product.
  • Hands-on background creating playful feedback systems that keep everyday users returning.
  • Comfort with motion, illustration and animation craft in interactive interfaces.
  • Low ego, coachable, and comfortable working through ambiguity.
Bonus points
  • Background in games or entertainment software.
  • Previous experience founding a company.
Benefits
Compensation and benefits
  • Base salary: USD 160,000 to 225,000 per year
  • Equity
  • Health, dental and vision coverage
  • Retirement plan
Location and work model
  • San Francisco, California, United States
  • On-site, 5 days a week in the office
  • Full-time
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