Product Analytics Engineer (AI-First)

kano

United States

Remote

USD 43,000 - 61,000

Full time

14 days+
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Benefits offered by this job

Profit sharing
Health benefits
Dental benefits
Vision benefits
Remote-first
In-person gatherings

Job summary

kano, a remote-first independent gaming studio, seeks a Product Analytics Engineer to deepen understanding of players and guide decisions across games, marketing, and LiveOps. The role is hands-on and AI-first, with collaboration across product, engineering, design, and LiveOps.

Candidates must reside in British Columbia and be eligible to work in Canada. You will build ETL pipelines on AWS, run deep-dive analyses, and leverage AI tools to accelerate SQL/Python work while delivering clear,

Qualifications

  • 3+ years in data/analytics or analytics engineering.
  • Strong SQL and Python for analysis, validation, scripting, and automation.
  • Experience with cloud analytics platforms (AWS Athena, BigQuery, Snowflake, Databricks, Redshift).
  • Ability to break vague questions into clear steps and tie results to product decisions.
  • Hands-on use of AI tools for SQL or Python development and automation.
  • Genuine interest in games and live-service products.

Responsibilities

  • Analyze player behavior and product changes across onboarding, retention, monetization, progression, LiveOps, and economy health.
  • Run funnel, cohort, and segmentation deep-dives to surface friction and spending patterns.
  • Build, maintain, and optimize ETL pipelines on an AWS-based stack, writing cost- and performance-aware SQL.
  • QA telemetry and pipelines; flag tracking issues and define tracking before launches.
  • Support end-to-end A/B test design, success metrics, and post-experiment analysis.
  • Use AI tools to accelerate SQL/Python work and automate workflows.

Skills

SQL
Python
Analytics engineering
Data storytelling
A/B testing

Tools

AWS Athena
BigQuery
Snowflake
Databricks
Redshift

Job description

Role overview

A remote-first independent gaming studio is hiring a Product Analytics Engineer to deepen understanding of players and improve decisions across games, marketing, and live operations. The position is hands-on, working across product, engineering, design, and LiveOps, and is explicitly an AI-first role: AI tools are central to daily work rather than the product itself. Candidates must reside in British Columbia and be legally eligible to work in Canada. The studio operates small live-service titles with mature economies, so analysis directly shapes player experience and business outcomes.

Responsibilities
  • Analyze player behaviour and product changes across onboarding, retention, monetization, progression, LiveOps, and economy health.
  • Run funnel, cohort, and segmentation deep-dives to surface friction, drop-offs, and spending patterns, then translate ambiguous questions into structured findings and recommendations.
  • Build, maintain, and optimize ETL pipelines on an AWS-based stack, writing cost- and performance-aware SQL to expose clean analytical views.
  • QA telemetry and pipelines proactively, flagging broken tracking, inconsistent definitions, or anomalous event volumes, and partner with product, engineering, and design to define tracking before launches.
  • Support end-to-end A/B test design, success-metric definition, and post-experiment analysis.
  • Use modern AI development tools to accelerate SQL and Python work, automate workflows, build reusable notebooks, and continuously experiment with new AI capabilities.
Requirements
  • Three or more years in data, product, or business analytics, analytics engineering, data science, or a closely related role.
  • Strong SQL skills including window functions and DDL, plus Python for analysis, validation, scripting, and automation.
  • Hands-on experience with a cloud analytics environment such as AWS Athena, BigQuery, Snowflake, Databricks, or Redshift, and comfort working with S3-style data lakes, views, and analytical tables.
  • Strong analytical thinking with the ability to break vague questions into clear steps and explain results in plain language tied to product or business decisions.
  • Demonstrated, hands-on use of AI tools for SQL or Python development, analysis, research, or automation, with independent quality validation.
  • Genuine interest in games, player behaviour, monetization, engagement systems, and live-service products, plus high ownership and comfort working in a small remote team.
Nice to have
  • Experience with AWS Athena, S3, Glue Data Catalog, Apache Iceberg, or similar lakehouse tooling.
  • Analytics experience for free-to-play mobile games or consumer apps, including experimentation, user acquisition, and marketing performance.
  • Familiarity with QuickSight, Tableau, Looker, Power BI, or comparable BI platforms.
  • Comfort with Git, code review, and documentation in a technical team setting.
Benefits and work setup
  • Listed pay range of CAD $60,000-$85,000, with market-researched, competitive wages.
  • Uncapped profit-share program, plus health, dental, and vision benefits.
  • Three weeks of vacation to start, a paid December holiday shutdown, and twelve paid Care Days per year.
  • Annual Continuous Improvement allowance for professional or personal development.
  • Remote-first workplace with a small number of in-person gatherings each year (roughly two to six).
  • Opportunity to influence decisions directly with leadership rather than through layered processes, working on titles with large player bases.
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