Principal Software Engineer, Observability & Crashes

Roblox

San Mateo (CA)

On-site

USD 295,250 - 345,040

Full time

14 days+

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Benefits offered by this job

Equity compensation
Comprehensive benefits

Job summary

Roblox is seeking a Principal Software Engineer in San Mateo, CA, to innovate on their engine's core diagnostic frameworks. In this role, you will design systems to monitor and optimize user experiences across millions. Candidates should have over 8 years of experience, exceptional C++ skills, and systems-level programming expertise. The salary range is $295,250 — $345,040 annually, with benefits and equity compensation for full-time employees.

Qualifications

  • 8+ years of professional industry experience with a proven track record of technical leadership.
  • Exceptional proficiency in C++ and deep expertise in systems-level programming.
  • Experience with at least one non-desktop platform like mobile or console.

Responsibilities

  • Navigate platform-specific constraints to report system stability and performance.
  • Own the end-to-end observability space for internal engineers.
  • Develop highly reliable systems for Roblox's massive scale.

Skills

C++ proficiency
Technical leadership experience
Systems-level programming
Interpersonal skills
Adaptability

Tools

Crash reporting tools
Application performance monitoring (APM)

Job description

Roblox is seeking a Principal Software Engineer in San Mateo, CA, to innovate on their engine's core diagnostic frameworks. In this role, you will design systems to monitor and optimize user experiences across millions. Candidates should have over 8 years of experience, exceptional C++ skills, and systems-level programming expertise. The salary range is $295,250 — $345,040 annually, with benefits and equity compensation for full-time employees.
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