Principal Software Engineer, Game Safety & Moderation

Roblox

San Mateo (CA)

On-site

USD 295,250 - 345,040

Full time

14 days+

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Benefits offered by this job

Equity compensation
Benefits

Job summary

Roblox is seeking a Principal Software Engineer for Game Safety based in San Mateo, CA. You’ll build and scale backend systems powering game moderation at Roblox at a global scale, with emphasis on real-time detection and safety products.

The role emphasizes ownership from ideation to production, cross-functional partnership with Moderation Operations, Product Management, and Data Science, and mentorship of others.

Qualifications

  • 6+ years of experience building and shipping high-scale backend systems to production.
  • Experience with multi-person codebases, including open-source or personal projects.
  • Passion for delivering products end-to-end with cross-functional stakeholders.

Responsibilities

  • Build and scale distributed systems that power game moderation at Roblox.
  • Operate as a high-agency problem solver across backend services, ML pipelines, and data tasks.
  • Develop innovative detection approaches in an adversarial landscape using a data-driven lens.
  • Lead through technical excellence and mentor teammates to raise the team’s impact.
  • Partner cross-functionally with Moderation Operations, Product Management, and Data Science to deliver end-to-end safety products.

Skills

Backend systems
Machine learning
Codebase management
Cross-functional collaboration

Job description

Roblox is seeking a Principal Software Engineer for Game Safety based in San Mateo, CA. You’ll build and scale backend systems powering game moderation at Roblox at a global scale, with emphasis on real-time detection and safety products.

The role emphasizes ownership from ideation to production, cross-functional partnership with Moderation Operations, Product Management, and Data Science, and mentorship of others.

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