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An established industry player is seeking a Principal Software Engineer to join their innovative team. This role involves developing gameplay, UI, and systems for an action-packed MMO using Unreal Engine and C++. Collaborate with diverse teams to bring game concepts to life while maintaining and extending engine code. Enjoy the flexibility of a fully remote position with a competitive salary range and a variety of attractive perks. If you're passionate about game development and ready to make a significant impact, this opportunity is perfect for you.
We are looking for a Principal Software Engineer to develop gameplay, UI and systems for our new action-packed combat-focused MMO developed in Unreal Engine. Our headquarters are located in San Mateo, CA but this role can be fully remote.
Compensation: $132,000/year to $225,000/year
A reasonable estimate of the current US base salary range for this position is salary (the range listed above) + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within that range, individual pay is determined by work location and additional factors, including but not limited to job-related skill sets, experience and training, education, licensure and certifications, and other business and organizational needs.
Your recruiter can share more about the specific salary range for your preferred location during the hiring process.