Principal Software Engineer

Aristocrat

Las Vegas (NV)

On-site

USD 150,000 - 190,000

Full time

6 days ago
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Job summary

Aristocrat's Technology Group seeks a Principal Software Engineer to craft complex, componentized systems for Game Development Kits and Tools used in Casinos worldwide.

You will lead automation, editor tooling, and CI/CD pipelines while mentoring game developers and collaborating with global teams to deliver robust, scalable solutions aligned with jurisdiction requirements.

Qualifications

  • Extensive knowledge of Unity and Editor scripting APIs.
  • Lead automation integrations including Editor tooling and CI/CD.
  • Architect scalable, modular client-side architectures with patterns like DI and state machines.
  • Experience with memory and space optimization for game development.
  • Strong communication and mentoring abilities.

Responsibilities

  • Craft complex componentized systems to help game developers prototype quickly.
  • Lead automation integrations, testing pipelines, and build processes.
  • Plan and estimate complexity with managers across regions.
  • Coach and mentor game developers and ensure code quality through peer reviews.

Skills

Unity
Dependency Injection
State Machines
Event Systems
Unity Addressees
Asset Bundles
Memory management
Rendering pipelines
Editor tooling
Automated testing pipelines
CI/CD development
Scripting
Animation
Session management
Textures
Memory/space optimization
C++
Communication
Coaching/mentoring
Planning and estimation
Peer code review

Education

Bachelor's degree in Computer Science, Engineering, Mathematics or a related field
10+ years proven experience in C#
10+ years of experience in Unity
5+ years C++
Experience with modern software development processes
Ability to write clear, maintainable and portable code

Job description

You will be joining the Technology Group that is responsible for a cutting-edge technology for our gaming platforms, Game Development Kits and Tools that are used in Casinos around the world.

The team is responsible for devising innovative solutions to support the imaginations of the greatest game creators in the industry. As a Principal Software Engineer, you will craft complex componentized systems that help game developers quickly prototype their games. You will also support iterative development and ensure the GDK stays in sync with all jurisdiction requirements.

Job Requirements
  • Extensive knowledge of Unity
  • Build scalable, clean, and modular client-side architectures applying patterns like Dependency Injection (DI), State Machines, and Event Systems
  • Architect workflows for dynamic data delivery using Unity Addressees and Asset Bundles to improve runtime loading efficiencies.
  • Deep, exhaustive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
  • Lead all aspects of automation integrations including Editor tooling, automated testing pipelines, and CI/CD development build processes.
  • Expert Knowledge of scripting, animation, session management, and textures.
  • Experience with memory and space optimization.
  • C++ experience.
  • Good written and verbal communication
  • Deep sense of owning your work and prioritizing business and team goals ahead of your self interest
  • Help team to unblock from any critical problem
  • Provide coaching, training and mentor game developers.
  • Work closely with managers locally and globally in planning and execution by presenting complexity and time estimates.
  • Peer code review.
Qualifications
  • A bachelor's degree in Computer Science, Engineering, Mathematics or a related field.
  • 10+ years proven experience in C#
  • 10+ years of experience in Unity
  • Deep, extensive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
  • 5+ years C++
  • Experience working with modern software development processes.
  • Ability to write clear, maintainable and portable code.

Cette description de poste a pu être révisée et améliorée à l’aide d’outils d’assistance basés sur l’intelligence artificielle afin d’en accroître la clarté, la cohérence et l’inclusivité. Tout le contenu final, les exigences du poste et les décisions d’embauche demeurent soumis à l’examen et à l’approbation de personnes responsables chez Aristocrat.

Philosophie de rémunération

Nous offrons un programme complet de rémunération et d’avantages sociaux conçu pour demeurer concurrentiel sur le marché, soutenir votre bien‑être et reconnaître votre contribution à notre réussite. Notre approche repose sur un principe de rémunération au rendement qui récompense l’impact individuel. Votre programme de rémunération sera déterminé en fonction de facteurs tels que vos compétences, votre expérience, vos qualifications et votre lieu de travail.

Selon votre poste et votre lieu de travail, vous pourriez être admissible à des primes et incitatifs annuels, à des avantages liés à la santé et au bien‑être, à des congés rémunérés, à des régimes de retraite, à une couverture d’assurance ainsi qu’à d’autres avantages locaux ou prévus par la loi.

Les détails précis de la rémunération et des avantages associés à ce poste seront discutés au cours du processus de recrutement.

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