Principal Product Designer, Core Experience

fetch

United States

Remote

USD 180,000 - 240,000

Full time

14 days+
Application generator

Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Equity
Benefits package

Job summary

Fetch is seeking a Principal Product Designer to shape the long-term experience direction for discovery, understanding, and actions around earning. You will lead connected experiences across Home, Search, Navigation, and Earnings, ensuring a unified, relevant, and rewarding system.

You will own quality and outcomes, setting patterns and decision frameworks for teams. This senior individual-contributor role moves from vision to hands-on design, prototyping, launch, and iteration, with the option

Qualifications

  • 12+ years of product design experience.
  • Experience leading multi-quarter product initiatives across teams or journeys.
  • Ownership of measurable customer and business outcomes for a broad product area.
  • Expertise in information architecture, navigation, discovery, and systems thinking.
  • Ability to turn ambiguous problems into clear direction and testable hypotheses.
  • Experience influencing senior Product and Engineering leaders on strategy and trade-offs.
  • Habit of partnering with Research to validate directions before engineering investment.
  • Established standards and patterns that improved product quality and team effectiveness.
  • Exceptional interaction and visual design craft with a focus on usability and accessibility.
  • Mentors designers and raises the quality of critique and decision-making.

Responsibilities

  • Lead multi-quarter initiatives across Home, Search, Navigation, and Earnings to create a unified discovery and earnings experience.
  • Set architecture for the earning journey, including information hierarchy and navigation.
  • Partner with Product and Engineering to identify opportunities and shape roadmap, priorities, and trade-offs.
  • Create frameworks balancing user value, business goals, tech constraints, and personalization.
  • Define experiments for new earning opportunities and drive rapid learning.
  • Collaborate with Research to uncover unmet needs and validate new directions.
  • Raise usability, accessibility, and design-system quality across the product area.
  • Turn recurring problems into reusable patterns, principles, and tools.
  • Communicate design strategy through writing and conversation for leadership decisions.
  • Mentor and elevate the design team through critique and scalable practices.

Skills

Product design leadership
Information architecture
Systems thinking
Design craft
Mentoring designers
Cross-functional collaboration
Strategy & roadmapping
Communication of design strategy

Job description

About the Role

Fetch is looking for a Principal Product Designer to shape the long-term experience direction for how people discover, understand, and act on ways to earn.

You will lead the connected experiences across Ad Surfaces: Home, Search, Navigation, and Earnings; making them work as one clear, relevant, and rewarding system. These are some of Fetch’s most visible and behavior-shaping experiences, helping millions of people find value in their day-to-day lives.

You will own the experience quality and outcomes across this product area, laying the foundation for how information is organized, how people move between surfaces, what appears when, and how personalized opportunities earn attention and trust. You will establish the principles, patterns, and decision frameworks that help teams make consistent choices, while partnering with Product and Engineering leaders on strategy, roadmap priorities, and investment decisions.

This is a senior individual-contributor role, not a people-management role. You will lead through product judgment, design craft, clear thinking, and influence. You will move from long-term vision and problem framing to hands‑on design, prototyping, launch, and iteration.

This role is for someone who would rather build the standard than inherit one, and wants their decisions to help millions of people live more rewarded every day.

This is a full‑time role that can be held from one of our US offices or remotely in the United States.

What you’ll do at Fetch (Role Responsibilities)
  • Lead multi‑quarter initiatives across packs: Home, Search, Navigation, and Earnings; ensuring they work together as one discovery and earning experience.
  • Set the architecture for the earning journey, including information hierarchy, navigation, the role of each surface, interaction principles, and quality standards.
  • Partner with Product and Engineering leaders to identify high‑value opportunities and shape roadmap, priorities, investment decisions, and key trade‑offs.
  • Create practical frameworks for balancing user value, business goals, technical constraints, personalization, experimentation, and customer trust.
  • Define how the team experiments with 'what's next' earning opportunities, using rapid learning to improve comprehension, repeat engagement, and long‑term retention.
  • Partner with Research to uncover unmet needs and untested earning opportunities, turning early signals into concepts worth building.
  • Raise the bar for usability, accessibility, interaction quality, visual craft, and design‑system consistency across the product area.
  • Find recurring experience problems and turn them into reusable patterns, principles, and tools that improve quality and help teams move faster.
  • Communicate design strategy through both writing and conversation, distilling it into trade‑offs leadership can act on and narratives that align Product and Engineering.
  • Raise the level of design critique and feedback across the team, mentoring other designers and helping them grow into stronger, more independent decision‑makers.
What Success Looks Like

In your first 12 months, you will:

  • Establish a shared earning and discovery architecture that helps teams make faster, more consistent product decisions.
  • Help set multi‑quarter priorities that make earning easier to understand, more relevant, and more rewarding for Fetch users.
  • Improve consistency across Home, Search, Navigation, Earnings, and other surfaces through reusable patterns, principles, and design‑system contributions.
  • Create an experimentation practice that increases learning speed without sacrificing clarity, choice, and customer trust.
  • Make the broader design team stronger through mentoring and scalable practices for critique, feedback, and decision‑making.
  • Own the outcomes, driving measurable improvements in activation, engagement, repeat earning, retention, and customer confidence
In your Toolbox (Minimum Requirements)
  • 12+ years of product design experience.
  • A track record of leading multi‑quarter product initiatives across multiple teams, surfaces, or customer journeys.
  • Experience owning measurable customer and business outcomes for a broad product area, not just producing strong artifacts or isolated features.
  • Deep skill in information architecture, navigation, discovery, and systems thinking for complex consumer products.
  • The ability to turn ambiguous customer, business, and technical problems into clear direction, testable hypotheses, and durable solutions.
  • Experience influencing senior Product and Engineering leaders on strategy, roadmap choices, priorities, and trade‑offs.
  • A habit of partnering with Research to identify unmet needs and validate new directions before committing engineering investment.
  • Evidence that you've established standards, patterns, frameworks, or ways of working that improved product quality and team effectiveness across a broad product area.
  • Exceptional interaction and visual‑design craft, including a high bar for usability, accessibility, and production quality.
  • A history of mentoring experienced designers and raising the quality of team critique, feedback, and decision‑making.
  • Comfort moving across squads and teams with different norms and priorities, building trust quickly without needing formal authority.
  • Comfort operating where the problem, process, and path to impact are still being defined.
Nice to haves/Bonus Points
  • Experience designing consumer mobile products at a meaningful scale.
  • Experience with rewards, loyalty, commerce, marketplaces, gaming, personalization, or repeat‑engagement mechanics.
  • Experience developing experimentation strategies with Analytics or Data Science partners.
  • Experience partnering with content design, illustration, motion, or brand teams.
  • Experience launching a zero‑to‑one product area or evolving a mature product's experience architecture.
  • Experience designing AI‑supported product experiences or using AI‑enabled design workflows.
About the Team

We own the connected experiences that help people discover, understand, and act on ways to earn: Home, Search, Navigation, and Earnings.

Our work is not limited to organizing information or designing individual screens. We define how these experiences work together: what people see, when they see it, why it is relevant, and how each interaction builds confidence and motivates a return visit.

We identify friction that spans surfaces and turn it into durable patterns, principles, and systems that make the broader Fetch experience stronger.

Design has real authority at Fetch. We set the bar for experience quality, partner with Engineering on design‑system direction, and participate in discovery, roadmap, and launch reviews. We are trusted to make those calls.

We grow by teaching each other. No egos, just people who want to get better and help the people around them do the same.

Compensation: At Fetch, we offer competitive compensation packages including base, equity, and benefits to the exceptional folks we hire. Discover our benefits and how our employees live rewarded at https://fetch.com/careers.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Principal Software Engineer, Consumer Experience
Principal Software Engineer, Consumer Experience

fetch • United States

Remote
USD 180,000 - 260,000
Staff Product Designer, Receipt & Rewards Experience
Staff Product Designer, Receipt & Rewards Experience

fetch • United States

Remote
USD 174,000 - 204,000
Staff Product Designer, Receipt & Rewards Experience
Staff Product Designer, Receipt & Rewards Experience

Fetch • Northern (KY)

Hybrid
USD 174,000 - 204,000
Brand Designer (B2C) at Fetch
Brand Designer (B2C) at Fetch

Feedinkoo • United States

Remote
USD 75,000 - 85,000
Equity
401k Match
Medical, dental, vision
+5
Principal Software Engineer, Consumer Experience
Principal Software Engineer, Consumer Experience

Fetch • Madison (WI)

On-site
USD 150,000 - 200,000
Equity in Fetch
401k Match
Comprehensive medical, dental, and vision plans
+2
Principal Product Designer: Core Experience & Discovery
Principal Product Designer: Core Experience & Discovery

fetch • United States

Remote
USD 180,000 - 240,000
Equity
Benefits package
Principal Engineer, Ads Platform
Principal Engineer, Ads Platform

Fetch • Northern (KY)

On-site
USD 180,000 - 260,000
Staff Product Manager - Referral, Growth
Staff Product Manager - Referral, Growth

fetch • United States

Remote
USD 182,000 - 214,000
Sr. Graphic Designer
Sr. Graphic Designer

fetch • United States

Remote
USD 103,000 - 122,000
Senior Creative Strategy Manager
Senior Creative Strategy Manager

Fetch • Northern (KY)

On-site
USD 136,000 - 173,000