Principal Gameplay Animator

Activision

Santa Monica (CA)

On-site

USD 137,000 - 253,000

Full time

6 days ago
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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Paid holidays and vacation

Job summary

Elsewhere Entertainment, part of Activision, is seeking a Principal Gameplay Animator to shape the animation vision for a new IP. You will lead for responsive combat animation, creating high-quality character movements and refining mocap with keyframe techniques.

You will collaborate closely with Design, Engineering, Art, Audio and Narrative to enhance player experience and balance quality with performance across gameplay systems.

Qualifications

  • Significant gameplay animation experience, including a senior or principal-level contribution to one or more shipped titles.
  • Strong combat animation skills with experience creating impactful, responsive player and enemy combat behaviours.
  • Deep understanding of combat readability, timing, anticipation, hit reactions, attack cycles, locomotion and player control.
  • Experience working in game engines and contributing to animation systems and implementation.
  • Strong knowledge of motion-capture pipelines, including editing, cleanup and blending mocap with keyframe animation.

Responsibilities

  • Owning and driving the quality bar for gameplay animation, with a focus on responsive, readable and satisfying combat.
  • Creating and refining high-quality character animations using strong animation fundamentals, gameplay principles and motion-capture data.
  • Shaping animation approaches that support combat design, player expression, enemy behaviours, traversal and moment-to-moment gameplay.
  • Partnering with Design, Engineering, Art, Audio and Narrative to ensure animation enhances the overall player experience.
  • Applying knowledge of game design mechanics, 3Cs (character, camera and controls), AI behaviour, camera animation and narrative context.
  • Contributing to animation systems, state machines, blending, transitions and in-engine implementation to achieve fluid, responsive gameplay.
  • Providing clear creative direction, feedback and mentorship to help raise the craft and capability of the animation team.
  • Identifying opportunities to improve tools, workflows and pipelines, helping the team work more effectively at scale.
  • Solving complex technical and creative challenges while balancing quality, performance and production needs.

Skills

Gameplay animation
Combat animation
Animation fundamentals
Maya
Motion capture
In-game engine integration
Mentoring

Tools

Maya

Job description

Job Description

Elsewhere Entertainment is looking for a Principal Gameplay Animator to help shape the animation vision for an exciting new IP.

You’ll combine outstanding animation craft with deep gameplay and combat expertise, collaborating with highly skilled developers to create innovative, exhilarating and expansively entertaining experiences. As a senior creative voice on the project, you’ll help elevate both the game and the studio through inclusivity, mutual respect, thoughtfulness, empathy, professionalism and collaboration.

You’ll help us by...
  • Owning and driving the quality bar for gameplay animation, with a particular focus on responsive, readable and satisfying combat.
  • Creating and refining high-quality character animations using strong animation fundamentals, gameplay principles and motion-capture data.
  • Shaping animation approaches that support combat design, player expression, enemy behaviours, traversal and moment-to-moment gameplay.
  • Partnering closely with Design, Engineering, Art, Audio and Narrative to ensure animation enhances the overall player experience.
  • Applying deep knowledge of game design mechanics, 3Cs (character, camera and controls), AI behaviour, camera animation and narrative context.
  • Contributing to animation systems, state machines, blending, transitions and in-engine implementation to achieve fluid, responsive gameplay.
  • Providing clear creative direction, feedback and mentorship to help raise the craft and capability of the animation team.
  • Identifying opportunities to improve tools, workflows and pipelines, helping the team work more effectively at scale.
  • Solving complex technical and creative challenges while balancing quality, performance and production needs.
You’re awesome because you have...
  • Significant gameplay animation experience, including a senior or principal-level contribution to one or more shipped titles.
  • Strong combat animation skills, with experience creating impactful, responsive player and enemy combat behaviours.
  • A deep understanding of combat readability, timing, anticipation, hit reactions, attack cycles, locomotion and player control.
  • Experience working in game engines and contributing to animation systems and implementation.
  • Strong knowledge of motion-capture pipelines, including editing, cleanup and blending mocap with keyframe animation.
  • Exceptional animation fundamentals across human and creature movement, including timing, weight, balance and physicality.
  • Proven experience collaborating across disciplines and influencing creative decisions at a project level.
  • A thoughtful, constructive approach to giving feedback and supporting the growth of other animators.
  • Advanced proficiency in Maya and the ability to adapt quickly to new tools and technologies.
  • Strong technical and collaborative problem-solving skills.
Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash BandicootTM, Tony Hawk’sTM Pro SkaterTM, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

In the U.S., the standard base pay range for this role is $136,880.00 - $253,260.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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