Principal Engine Software Engineer, DataModel (Hybrid)

Roblox Corporation

San Mateo (CA)

Hybrid

USD 295,000 - 345,000

Full time

14 days+

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Job summary

Roblox Corporation in San Mateo, CA, seeks a Principal Software Engineer for Engine Systems to own and innovate on foundational components of the Roblox engine. You will work on the DataModel and engine internals, collaborating with teams to deliver scalable solutions across desktop, mobile, and console platforms.

The role reports to the engineering manager and operates in a hybrid model three days per week (Tue–Thu) at our San Mateo HQ, with opportunities to shape core engine systems and data

Qualifications

  • Experience working on game engine internals.
  • Ability to build and maintain high-performance engine systems.
  • Strong curiosity to learn and stay up-to-date with technology.

Responsibilities

  • Develop engine code that performs well for all user-created games on the Roblox platform.
  • Build core systems and data structures used in the Roblox engine, collaborating with other teams to find universal solutions.
  • Take ownership of projects throughout their full lifecycles.
  • Run code that performs well on all Roblox-supported devices—from desktop to mobile to console.

Skills

Game engine internals
System maintenance
Curiosity
CPU internals curiosity

Job description

Roblox Corporation in San Mateo, CA, seeks a Principal Software Engineer for Engine Systems to own and innovate on foundational components of the Roblox engine. You will work on the DataModel and engine internals, collaborating with teams to deliver scalable solutions across desktop, mobile, and console platforms.

The role reports to the engineering manager and operates in a hybrid model three days per week (Tue–Thu) at our San Mateo HQ, with opportunities to shape core engine systems and data

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