Principal Engine DataModel Engineer (Hybrid)

Showcify, Inc.

San Mateo (CA)

Hybrid

USD 295,000 - 345,000

Full time

14 days+

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Benefits offered by this job

Equity compensation
Benefits described on page

Job summary

Roblox is seeking a Principal Software Engineer to own and innovate on the Engine DataModel. You will develop high-performance C++ code, build core engine systems, and own projects end-to-end for a platform that powers experiences across devices.

The role reports to an engineering manager and is based out of the San Mateo, CA HQ in a hybrid model (Tuesdays–Thursdays). Equity and full benefits accompany the package.

Qualifications

  • Experience developing systems-level C++.
  • Experience working on game engine internals.
  • Curiosity about how CPUs operate memory and abstractions, and modern language features.

Responsibilities

  • Develop engine code that performs well for user-created games on Roblox.
  • Build core systems and data structures used in the Roblox engine.
  • Take ownership of projects throughout their full lifecycles.
  • Execute code that runs efficiently across desktop, mobile, and console clients.

Skills

C++ programming
Game engine internals
Curiosity

Job description

Roblox is seeking a Principal Software Engineer to own and innovate on the Engine DataModel. You will develop high-performance C++ code, build core engine systems, and own projects end-to-end for a platform that powers experiences across devices.

The role reports to an engineering manager and is based out of the San Mateo, CA HQ in a hybrid model (Tuesdays–Thursdays). Equity and full benefits accompany the package.

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