Principal Combat & Controls Designer

Riot Games

California

On-site

USD 180,000 - 240,000

Full time

14 days+

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Medical insurance
Dental insurance
Life insurance
Parental leave
401k with company match
Flexible work schedules
Paid time off

Job summary

Riot Games is seeking a Principal Game Designer for an unpublished R&D product in California. You will lead hands-on design across combat, controls, targeting, camera, and gameplay feel, shaping ambitious player experiences and setting the quality bar for core systems.

You will prototype and iterate in a small cross‑disciplinary team, partner with product managers, engineers, UX designers, artists and design leaders, and mentor other designers to raise craft and deliver responsive, resonant

Qualifications

  • 8+ years of professional experience in game design.
  • Deep experience designing, prototyping, and iterating on core gameplay systems.
  • Strong expertise in combat design, controls, targeting, camera, and gameplay feel.
  • Experience owning large, complex design spaces and delivering high‑impact player‑facing outcomes.
  • Experience working in ambiguous or exploratory development environments where fast learning and iteration matter.
  • Experience partnering closely with engineers to develop and refine gameplay systems from concept through implementation.
  • Ability to break down complex design problems, generate strong solutions, and clearly communicate design rationale across disciplines.

Responsibilities

  • Maintain a holistic vision for combat and controls while driving design vision and execution for core gameplay systems.
  • Personally prototype, design, and iterate on difficult gameplay problems in ambiguous, early‑stage development spaces, creating multiple design approaches and articulating the tradeoffs, risks, and player implications of each.
  • Partner closely with product managers, engineers, UX designers, artists, and producers to turn design goals into playable, testable experiences.
  • Define and evolve design frameworks, principles, and quality bars that improve team decision‑making and raise the standard of gameplay craft.
  • Lead cross‑disciplinary conversations around tradeoffs, risks, and opportunities, aligning teams around strong design rationale.
  • Mentor other designers through feedback, craft guidance, and principled problem solving.
  • Contribute to broader gameplay direction by identifying learnings and opportunities that can inform future initiatives.

Skills

Combat design
Controls design
Prototyping
Cross-disciplinary collaboration
Mentoring
Design leadership
Twin-stick controls

Job description

Riot Games is seeking a Principal Game Designer for an unpublished R&D product in California. You will lead hands-on design across combat, controls, targeting, camera, and gameplay feel, shaping ambitious player experiences and setting the quality bar for core systems.

You will prototype and iterate in a small cross‑disciplinary team, partner with product managers, engineers, UX designers, artists and design leaders, and mentor other designers to raise craft and deliver responsive, resonant

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Principal Game Designer, Combat & Controls - Unpublished R&D Project
Principal Game Designer, Combat & Controls - Unpublished R&D Project

Riot Games • California

On-site
USD 180,000 - 240,000
Medical insurance
Dental insurance
Life insurance
+4
Senior Visual Design Lead - Game UI & Art
Senior Visual Design Lead - Game UI & Art

Riot Games • Los Angeles (CA)

On-site
USD 120,000 - 180,000
Medical insurance
Dental insurance
Life insurance
+4
Senior UX Designer – Unpublished R&D Product
Senior UX Designer – Unpublished R&D Product

Riot Games • Sydney Township (ND)

On-site
USD 90,000 - 150,000
Medical Insurance that covers you and
Employee Assistance Program
Wellness fund
+2
Principal Visual Design Artist - Unpublished R&D Product
Principal Visual Design Artist - Unpublished R&D Product

Riot Games • Los Angeles (CA)

On-site
USD 120,000 - 180,000
Medical insurance
Dental insurance
Life insurance
+4
Principal Game Designer - League of Legends, ARAM Mayhem . Riot Games
Principal Game Designer - League of Legends, ARAM Mayhem . Riot Games

Design Better Podcast • Los Angeles (CA)

Hybrid
USD 180,000 - 240,000
Medical, dental, and life insurance
Parental leave
401k with company match
+1
Lead Gameplay Engineer — Unreal Engine Specialist
Lead Gameplay Engineer — Unreal Engine Specialist

Riot Games • United States

On-site
USD 120,000 - 180,000
Game Designer – LoL/TFT/VALORANT | Flexible Hours
Game Designer – LoL/TFT/VALORANT | Flexible Hours

Riot Games • California

On-site
USD 88,000 - 124,000
Medical insurance
Dental insurance
Vision insurance
+4
Principal Game Designer - League of Legends, ARAM Mayhem
Principal Game Designer - League of Legends, ARAM Mayhem

Riot Games • Los Angeles (CA)

On-site
USD 185,000 - 258,000
Medical insurance
Dental insurance
Life insurance
+5
Principal Game Designer - League of Legends, ARAM Mayhem
Principal Game Designer - League of Legends, ARAM Mayhem

Riot Games, Inc. • Los Angeles (CA)

On-site
USD 185,000 - 258,000
Open PTO
Medical insurance
Dental insurance
+5
Game Designer - League of Legends PC, Teamfight Tactics and VALORANT
Game Designer - League of Legends PC, Teamfight Tactics and VALORANT

Riot Games • California

On-site
USD 88,000 - 124,000
Medical insurance
Dental insurance
Vision insurance
+4