Presentation Animator Intern [Spring 2027] Crystal Dynamics Workplace 9 hours ago

Content Creators

San Carlos (CA)

Hybrid

USD 28,000 - 32,000

Full time

7 days ago
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Benefits offered by this job

Paid internship
Medical, dental and vision benefits
On-site onboarding in San Carlos, CA
Unlimited office snacks

Job summary

Crystal Dynamics is offering a remote spring internship for eligible U.S. candidates, a 12-week, full-time program with 40 hours per week. Onboarding includes an initial onsite week at the San Carlos, CA studio.

Interns will gain hands-on experience in AAA game development, work under mentors, and learn workflow pipelines using industry tools while contributing to active projects.

Qualifications

  • Recent graduate with a relevant degree (2026)
  • Eligibility to work in the United States
  • Available to work full-time (40 hrs/week) Feb 1–Apr 23, 2027
  • Portfolio, resume, and cover letter required

Responsibilities

  • Use Unreal Engine to implement existing animation content
  • Select animations from the studio library to support scenes
  • Assist in setting up and connecting animations for in-game scenes
  • Review scene playback and incorporate feedback to improve timing and presentation

Skills

Unreal Engine
Portfolio review
Animation knowledge

Education

Animation
Game Art
Game Design
Engineering

Tools

Unreal Engine

Job description

JOB DESCRIPTION

Crystal Dynamics is now accepting applications for a remote spring internship, open to candidates across most U.S. states. As part of this 12-week program, you will take part in meaningful, hands-on work that contributes directly to active AAA projects. Throughout the program, you will step into a professional development environment where ongoing projects, experienced mentors, and collaborative teams give you a direct view into AAA game creation. This internship is designed to help you build industry ready skills, form strong professional relationships, and deepen your understanding of how world class games are made!

Eligibility Criteria:

  • Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter).
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week), during core business hours, for the duration of the program (February 1st – April 23rd, 2027), including the first week onsite at our studio in San Carlos, CA for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.

What You Will Gain:

  • Practical Project Involvement: Contribute to active game development efforts while learning production scope, workflows, and the advanced tools used across modern AAA pipelines.
  • Professional Mentorship: Receive guidance from experienced professionals with deep industry knowledge.
  • Skill Development: Expand your skill set, establishing a solid foundation for your professional journey.
  • Team Collaboration: Work alongside our dedicated onsite and remote teams including fellow interns, building valuable professional relationships within the gaming industry.

What You Will Do:

  • Build essential skills in Unreal Engine, working entirely in-engine to implement existing animation content rather than create new animations.
  • Find and select animations from the studio’s existing library to support scene requirements and in-game presentations.
  • Support experienced artists by setting up and connecting existing animations for in-game scenes, following creative direction and established workflows.
  • Assist with reviewing scene playback, addressing animation implementation issues, and incorporating feedback to support timing, pacing, and presentation quality.

What Makes You Stand Out:

  • Portfolio demonstrating foundational skills in in-engine animation implementation or cinematic presentation, including one or more of the following:
    • Scene work demonstrating an understanding of animation timing, pacing, posing, and camera composition.
    • Examples of selecting and implementing existing animation assets within a game engine.
  • Exposure to industry-standard development software, tools and engines.
  • Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects that show going above and beyond.
  • Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
  • Ability to communicate your ideas with eagerness to learn and turn feedback into action.
INTERNSHIP FAQ

Interns are vital to our innovation and growth. Below are answers to some of the most frequently asked questions about our internship program. Given the volume of applications we receive, we aren’t able to accept resumes directly via email or provide individual updates through outreach. To be considered, please submit your application through our careers site so your materials are routed to the hiring team for review.

Q: When and how long will the internship take place?

A: The internship is a 12-week, full-time program, with interns working 40 hours per week. The exact dates will vary year over year, and may be subject to change.

Please see our upcoming schedule below for details:

Spring 2027 Internship

  • February 1st – April 23rd, 2027
Q: Where will the internship be located?

A: This is a remote internship for candidates living in eligible US states. However, the first week will be on-site at our studio in San Carlos, California for onboarding and a chance to meet people who you will be working with throughout the internship.

Q: Will this be a paid internship?

A: Yes, the internship will be paid. Hourly rates for each position will be detailed in the job description. Compensation for this internship is $20-23/hr. Compensation is location-based and will be aligned to the intern’s confirmed work location during the program. Interns are also eligible for a medical, dental, and vision benefits package. Your recruiter can provide more information about total compensation.

Q: What are we expecting an intern to do?

A: Interns will be selected based on our current project needs. Specific responsibilities and expectations for each intern will be outlined in the job description for the internship position you apply for. This will provide valuable hands-on experience within your chosen field at our studio.

Q: Does Crystal Dynamics have a dress code?

A: At Crystal Dynamics, we believe that creativity thrives when you can be yourself. That’s why we encourage you to wear what makes you comfortable and confident, as long as it’s within the bounds of professionalism and respect for others. Whether it’s casual wear or your favorite gaming tee, feel free to showcase your individuality. Just remember, any attire that could be considered offensive or inappropriate is not allowed.

Q: What can I do to make my application stand out from the crowd?

A: To make your application stand out, focus on tailoring your resume to the specific internship role you’re interested in and put together a thoughtful cover letter. Highlight any relevant experience or coursework related to game development and consider including a well-organized portfolio if it showcases your skills effectively. Emphasize your ability to work collaboratively in teams, stay informed about industry trends and the studio’s projects, and ensure your application materials are error-free and professional. If you have references who can vouch for your skills, consider including them. Lastly, closely follow application instructions and be thoroughly prepared for interviews, demonstrating your passion and suitability for the role.

Q: Do I need a degree?

A: At Crystal Dynamics, we value diverse backgrounds, including various levels of education and experience. Having a university degree is not a strict requirement for all of our regular full-time positions. However, if you’re interested in our internship program, eligibility is as follows:

Spring 2027 Internship:

  • Recent college or university graduates from Spring/Summer/Fall/Winter 2026 with a relevant degree.
Q: Is there a possibility for an intern to become a full-time employee?

A: We value the impact our interns bring to the teams and projects. Our goal is to give interns the experience they need to be successful after schooling is complete. These opportunities are limited and depend entirely on business needs at the time. Interns are encouraged to make the most of their internship and explore future opportunities with us as they become available.

Q: What perks and benefits does Crystal Dynamics offer to interns?

A: Interns at Crystal Dynamics enjoy a range of perks and benefits. These include competitive compensation, access to industry professionals, networking opportunities, and a supportive learning environment. Additionally, interns will be eligible for medical, dental, and vision benefits and have access to unlimited snacks in the office! Detailed information about these perks and benefits will be provided to successful candidates during the onboarding process.

Q: If I’m not eligible for the program at this time, can I be considered for any future internship programs?

A: If you are not eligible for the program at this time, we encourage you to keep an eye on our future internship opportunities. We regularly assess our needs and welcome talented individuals to apply when suitable positions become available.

The pay for this internship role includes the base hourly rate, and does not include the medical, dental and vision benefits package that interns will also be eligible for. Your recruiter will be able to share more information about total compensation.

Internship Pay Rate (United States): $20—$23 USD

By submitting an application, you acknowledge that you have read and understand Crystal Dynamics's Privacy Notice.

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