Gameplay Animation Intern [Spring 2027]

Crystal Dynamics

San Carlos (CA)

Hybride

USD 28 000 - 32 000

Plein temps

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Avantages offerts par ce poste

Employer-paid medical insurance (cover
Dental insurance
Vision insurance
Professional development reimbursement
Flexible hybrid on-site/off-site work
Company paid holidays
Additional paid time-off in December

Résumé du poste

Crystal Dynamics offers a remote spring internship open to candidates across most U.S. states. The 12-week program runs Feb 1–Apr 23, 2027, with onboarding onsite in San Carlos, CA. You will gain practical project involvement, mentorship, and skill development while contributing to active AAA projects.

You will work full-time (40 hrs/week), using Unreal Engine, Maya, and MotionBuilder, supporting artists and learning advanced game development pipelines in a professional environment.

Qualifications

  • Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter).
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week), during core business hours, for the duration of the program (February 1st - April 23rd, 2027), including the first week onsite at our studio in San Carlos, CA for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.

Responsabilités

  • Acquire essential skills using industry-standard tools and software such as Unreal Engine, Maya, and/or MotionBuilder.
  • Participate in various game development aspects of the full animation pipeline, including motion capture processing, keyframe animation workflows, and engine implementation.
  • Support mid, senior, and lead artists by polishing existing animation assets, helping fix issues, and any other tasks assigned.
  • Enhance your understanding of advanced game development technology, focusing on Unreal Engine.

Connaissances

Animation
Unreal Engine
Maya
MotionBuilder

Formation

Animation/Art/Tech Art degree

Outils

Unreal Engine
Maya
MotionBuilder

Description du poste

Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.

Benefits for our regular full-time positions include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement, flexible hybrid on-site/off-site work opportunities, company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.

Join us and help shape an amazing studio culture, where we’re building award-winning franchises like Tomb Raider and more!

Crystal Dynamics is now accepting applications for a remote spring internship, open to candidates across most U.S. states. As part of this 12-week program, you will take part in meaningful, hands-on work that contributes directly to active AAA projects. Throughout the program, you will step into a professional development environment where ongoing projects, experienced mentors, and collaborative teams give you a direct view into AAA game creation. This internship is designed to help you build industry ready skills, form strong professional relationships, and deepen your understanding of how world class games are made!

Eligibility Criteria
  • Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter).
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week), during core business hours, for the duration of the program (February 1st - April 23rd, 2027), including the first week onsite at our studio in San Carlos, CA for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.
What You Will Gain
  • Practical Project Involvement: Contribute to active game development efforts while learning production scope, workflows, and the advanced tools used across modern AAA pipelines.
  • Professional Mentorship: Receive guidance from experienced professionals with deep industry knowledge.
  • Skill Development: Expand your skill set, establishing a solid foundation for your professional journey.
  • Team Collaboration: Work alongside our dedicated onsite and remote teams including fellow interns, building valuable professional relationships within the gaming industry.
What You Will Do
  • Acquire essential skills using industry-standard tools and software such as Unreal Engine, Maya, and/or MotionBuilder.
  • Participate in various game development aspects of the full animation pipeline, including motion capture processing, keyframe animation workflows, and engine implementation.
  • Support mid, senior, and lead artists by polishing existing animation assets, helping fix issues, and any other tasks assigned.
  • Enhance your understanding of advanced game development technology, focusing on Unreal Engine.
What Makes You Stand Out
  • Portfolio demonstrating foundational Animation skills, including one or more of the following:
    • Animation work demonstrating understanding of animation fundamentals such as timing, pacing, weight, posing, and camera composition.
    • Motion capture cleanup or animation retargeting work.
  • Exposure to industry-standard development software, tools and engines.
  • Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects that show going above and beyond.
  • Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
  • Ability to communicate your ideas with eagerness to learn and turn feedback into action.
Compensation & Benefits

Compensation for this internship is $20-23/hr. Compensation is location-based and will be aligned to the intern’s confirmed work location during the program. Interns are also eligible for a medical, dental, and vision benefits package. Check out our Crystal Dynamics Internship FAQ page for additional questions. Thank you for your interest in an internship at Crystal Dynamics. We can't wait to see what you bring to our world of game development!

The pay for this internship role includes the base hourly rate, and does not include the medical, dental and vision benefits package that interns will also be eligible for.

Internship Pay Rate (United States)$20-$23 USD

Crystal Dynamics is an equal opportunity employer. We are committed to identifying and implementing positive and persistent measures to ensure equal opportunity in the recruitment, hiring, development, training, promotion and compensation of a diverse team employee group. This includes persons of different race, color, creed, religion, sex, gender identity or gender expression, pregnancy, breastfeeding or medical conditions related to breastfeeding, genetic characteristic, sexual orientation, national origin, ancestry, medical condition, political affiliation, age, veteran status, uniform service member status, marital status, physical or mental disability, or citizenship, as well as any other classifications protected by applicable federal, state or local laws.Crystal Dynamics is committed to providing reasonable accommodations in accordance with applicable laws. If you require any accommodations, please notify us at your earliest convenience during the interview process.

By submitting an application, you acknowledge that you have read and understand Crystal Dynamics's Privacy Notice.

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