Physical Design Engineer — ML-Driven EDA & Optimization

Apple Inc.

San Jose (CA)

On-site

USD 150,400 - 277,600

Full time

14 days+

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Benefits offered by this job

Medical and dental coverage
Employee stock programs
Relocation assistance

Job summary

Apple Inc. is seeking a Physical Design Engineer specialized in Machine Learning to advance our system-on-chip design flow.

You will apply ML to optimize RTL, floorplanning, place-and-route, timing, power, and thermal analyses, collaborating with CAD, power, and software teams across Apple. You will train, deploy, and manage models within production P&R flows, exploring agents and multi-agent loops to propose improvements and speed up design convergence.

Qualifications

  • BS in Electrical Engineering, Computer Science, or related field
  • 3+ years of industry experience in physical design or related field
  • Experience with optimization algorithms and programming in Python or C/C++
  • Academic or industry background in physical design

Responsibilities

  • Apply ML and optimization to physical design flows (RTL, synthesis, floorplanning, place-and-route, timing, power, thermal analysis)
  • Train and deploy models into production P&R flows to predict and optimize outcomes
  • Build agentic systems and multi-agent orchestration for design optimization
  • Experiment with ML methods including GNNs, transformers, diffusion models, reinforcement learning
  • Collaborate with design, power, CAD, software and ML teams across Apple

Skills

Optimization algorithms
Python
C/C++
Physical design

Education

Bachelor's degree in EE/CS/related

Tools

EDA tooling scripting (Python/TCL)

Job description

Apple Inc. is seeking a Physical Design Engineer specialized in Machine Learning to advance our system-on-chip design flow.

You will apply ML to optimize RTL, floorplanning, place-and-route, timing, power, and thermal analyses, collaborating with CAD, power, and software teams across Apple. You will train, deploy, and manage models within production P&R flows, exploring agents and multi-agent loops to propose improvements and speed up design convergence.

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